Chapter 57 - Cave of Wargs - 2 (1/2)
Though the method Balthazar devised in the short amount of time that he had was a safe one it was obviously one which had a very slow pace. Only by being in stealth could a player approach these monsters of the canine family even if they are sleeping. Else they risk being detected.
Apart from that, every member of the team needed to be very careful and had to maintain quite a distance from the wolves as they waited for Shadow to initiate the attack. This was a very inefficient way to handle a dungeon.
But for the others it was still an acceptable option as they got an experience of 50 total for each wolf and also it provided them with wolf meat and a few white trash equipment from them. As they moved along the tunnel, they found a few iron ore veins on the way which Tang immediately set to mining them.
As they reached the first cavern in which Balthazar saw the blackrock warg, he immediately cleared the nearby wolves with his team and then walked into the cavern.
The cavern was about 300 sq feet large and in an oval shape. There was nothing in the cavern except for the warg sleeping at its center. The warg woke up when the team put their first step into the cavern.
Only after it stood up did the team realize the size of the monster they were dealing with. It stood more than 5 feet tall and had limbs about 10 centimeters thick. It was definitely one of the biggest creatures the team had seen. Only the goblin champion was close to it. Clearly, the warg had recognized them as soon as they stepped in the cavern and was about to howl.
Luckily, Shadow was already in stealth beside the warg and managed to use cheap shot on it before it dd howl. ”Come in and attack directly,” said Shadow calling Tang and Blinding to join him. Tang and Blinding both had shields and could be effective in holding it down and even stunning it with their shield attacks.
Though they managed to reduce the health of the Warg by 1000 points in the four seconds of the stun duration, it wasn't easy to hold the Warg after the stun expired in the small place that they were.
The wargs had two prominent attacks they were famous for. One was swiping its large claws at the player. This had a strong knockback effect and required a shield bearing tank to counter it. It could also inflict a bleed effect on the player
The other was charging toward the players to bite. The best way to respond to this is to evade the attack by jumping away. Even when blocked by a shield the warg would simply jump on the player pinning him on the ground and continue its attempt to bite him till someone attacks it.
If in case the warg manages to bite a player because he failed to evade or block, it would try to shake the player until it is hit on its head. As long as it keeps shaking the player, he would lose health and even after that the player would be inflicted with the bleed effect.
It was always best to fight the wargs in a relatively wide space. Especially when there are more than one of them. The warg was an extremely strong quick creature and its large size coupled with the small place they were in, made it quite hard to even escape the warg's attacks.
There are very few tactics to handling a warg in an enclosed space, but Balthazar immediately thought of one that could be used by the team. The two tanks are very important for this, along with someone quick that could save the tanks from being mauled by the warg. Both the tanks take on the swipe attacks from opposite sides of the warg. Whenever it charges and pins down a tank or bites any player, an assassin and swordsman need to attack the warg to let the player escape.
Tang could taunt the warg in case it tries to attack another member allowing them to reduce unwanted scenarios. Shadow quickly commanded both Tang and Blinding according to his tactics in order to hold down the warg in the cavern and carefully managed to kill the warg without much loss of health and MP
By the time they killed, their first warg in the cavern it had been 15 minutes. The dungeon was named 'Cave of Wargs' and it was bound to have a lot more wargs in it. At the pace, they were going it is going to take a lot of time to reach the end.
But their harvest wasn't bad either. All the monster provided at least wolf/warg meat which could be used for cooking. The warg also provided a pair of level 5 blackiron plate armor gauntlets which could be used be paladin or guardian.
But the best harvest was the iron ore veins and Blackrock crystal veins they found in the cavern. After they killed the warg, Merlin was the first to notice the ore veins. He immediately lit a torch to check if there were more as Tang pulled out a handheld drill, she got at the goblin camp from her inventory and began to mine them.
Though their method was slow they continued in this way and killed six more wargs sleeping in small caverns branching from the central tunnel of the dungeon till they reached the end of the tunnel. They found treasure chests being protected by the last four wargs. It took about 90 minutes for them to do this.
”We need to find a better way than this to make our way through the tunnel. It is taking too long in this manner,” said Quiet Fire looking at Merlin. Shadow's way is a viable option, but it has its drawback. She hoped that Merlin could have a better idea than the one they were using.
”What are you looking at me for? With the team composition that we have it is hard to find another tactic to go through the tunnel. We need another thief or some way to silence the wolves to speed up our movement. But two tanks are necessary to handle the wargs,” said Merlin.
Seeing the Merlin also supported Shadow, Quiet Fire couldn't do anything. ”I don't want to go through the dungeon another time like this. We need to at the very least find another member to go with us,” said Quiet Fire.
”I feel the same,” said Blinding White and Tang in unison. They had been extremely busy with tanking the warg and this was harder than tanking most monsters as the warg always pushed them down pinning them between the floor and itself.
”Ya, we will try to get a hold of another member before we repeat the dungeon,” said Merlin. He was also a bit tired of the monotonous manner of clearing the dungeon. ”But let us first try to finish the dungeon, shall we?”
Shadow already went into stealth and had a look at the large enclosure at the end of the tunnel where he had the fight with Arsenus. The altar that was used by Arsenus was being used by another worgen summoner to summon Wargs. There were already two Wargs in there walking around the enclosure and another warg which wore armor near the worgen. The armored warg was even larger than the wargs they fought all this time.
[Varthus] (Worgen Summoner)
Level 6;
HP: 2500;