Chapter 263 - : A Tossed Stone Raises a Thousand Ripples (1/2)
And now, Thunderbolt Gaming Platform was at a crucial turning point as it was about to make its first move.
And what Chen Mo will do next will shock the entire video game industry.
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Eighth of October.
It was the first day after national day, where most have yet to recover from their holiday mindset.
It was the afternoon, and many office workers were finishing up what they left behind from last week, haphazardly planning out this week’s work before heading to their lunch break to deal with their first day back from a break.
During their lunch break, many will pull out their phones to play a game and kill some time.
And at this moment, they received shocking news.
This spread like wildfire in the videogame industry the moment it was out.
Chen Mo released an important message on the Thunderbolt Gaming Platform’s front page..
From today onwards, Thunderbolt Gaming Platform will become a comprehensive gaming platform as well as a social platform. The difference was that it allowed any other indie game developer to sell their games on the platform and promote the games for them. They will provide them with free resources and get a cut.
Of course, these games must have gone through the Game Committee’s review, and only then will they be able to release them on Thunderbolt Gaming Platform.
This meant that Thunderbolt Gaming Platform will no longer be just Chen Mo’s game, and will be similar to Emperor Dynasty Gaming Platform or Fantasy Gaming platform, hosting games of other developers and use the resources of the platform to promote their games.
And there was even more shocking news to follow.
About the sales.
First, the developer can sell their games on other platforms after hosting their gaming on Thunderbolt Gaming Platform, but the game cannot charge money bypassing Thunderbolt Gaming Platform.
Second, Thunderbolt Gaming Platform will give developers pricing and marketing strategy suggestions, but the developer has the final say.
Third, Thunderbolt Gaming Platform will only take a ten to thirty percent of the gross revenue of the games, and everything else goes back to the developer. This will be decided by the quality of the game. If the game is of good quality, there will be a one to nine slight (one for platform, nine for developer).
The first two were nothing special as most other platforms had the same.
Although there are some exclusive games overseas, in general, in China, most games were across multiple platforms, especially on PC and mobile.
Different gaming platforms had different marketing strategies. Emperor Gaming Platform and Fantasy Game Platform will push for their own strategy when faced with designers that didn’t have much power, and sometimes abuse the game to gain the maximum amount of profit.
This meant that Chen Mo would provide guidance, but absolutely wouldn’t interfere with their decision.
The most shocking one was the third point, especially the mention of a one to nine split.
The official app store had a two to eight split, twenty percent of the profits taken by the Game Committee for operations costs. This was already an incredibly low number.
The other distributors usually did a fifty fifty split. Emperor Dynasty Gaming Platform for example, only the great games got a fifty fifty split. Works from newer designers that didn’t seem incredible might only get ten to twenty percent of the revenue if they posted it onto Emperor Dynasty Gaming Platform, with the platform taking eighty percent of it.