Chapter 196 - Seventeen Difficulties (1/2)
“I don’t believe that either. If Diablo sells over five hundred thousand copies, no. Ten thousand copies, I’ll eat my monitor!”
“I’ll eat my USB drive!”
“I’ll eat my coffee mug!”
“Why don’t you guys just go for one hundred million sales? That way you guys don’t have to do anything. What’s the point of going for eight hundred thousand if you don’t want to eat anything anyways.”
“I’ve written down the names of the posters, I’ll be going after you guys when Diablo makes it.”
“Look at the brain dead Chen Mo fan.”
“So what if I’m a brain dead Chen Mo fan. Think about it, haven’t all of Chen Mo’s games done extremely well?”
“He really has lost his marbles! You can keep singing the songs of praise, I’ll be taking my leave.”
“Calm down, Chen Mo’s not some kind of god. He did RTS and casual games previously, all games that require insane innovation to get those results. Now he’s working on RPG games which are mainstream, a third person one at that too. There’s no way he could save it no matter how many innovations he has!”
“Have you guys even seen the videos before talking? It looks quite fun in the videos.”
“It didn’t look fun, so what if I hate third person RPG games!”
“Alright, we’ll see when the sales come now. I’ll be going after every single one of you when he reaches eight hundred thousand sales!”
—
There was a lot of discussion among the industry professionals too.
“Chen Mo’s new game is about to go on sale, anybody keeping an eye on that?”
“Diablo? I thought we went through that already, niche audience for third person games and scary games. It’d probably get around three hundred thousand sales in the first month, what else is there to say.”
“There were leaked recently, there are cinematics too. I heard it’s really high quality.”
“High quality RPG games are all over the place. I might believe if you said he’d make more innovations with casual games, but RPG games have been done time and time again, there’s no way he could innovate anything new.”
“I just like to remind you that everyone who underestimated Chen Mo has been proven wrong. Are there any other games that are releasing soon?”
“There are actually quite a few games releasing after Chinese new year, but most of them are online games, so there aren’t too many conflicts of interest with single player games. Then again, so what if there was a conflict of interest, it’s an RPG, could Chen Mo really whip up something new again?”
“Right? You could tell from his idea of Diablo. He’s even making it in third person, that idea is from a few years ago.”
“I think he didn’t even do mark research, how else would he go so off script?”
“I don’t understand either. It’d make sense if he made a simple game to test the waters, but isn’t he stupid to spend so much money on cinmeatics and a high quality game?”
“Maybe he was inspired by that Warcraft RPG game because there were so many players. Maybe he thinks third person RPGs still have life in them.”
“Well, he’s thinking too much. How many players does that RPG map even have. That Holy Land game that was quite popular recently probably has at most a few thousand concurrent players. You have to be silly to make a game for a few thousand players right? What’s the point of targeting that tiny group.”
“Geez, we’ll just have to see how it goes, that’s really all we can do.”
—