Chapter 188 - Changes to Game Settings (1/2)

Zhao Yunting said, “Manager, I have a question.

Zhao Yunting was responsible for operations and promotions. She was currently working on Onmyoji’s day to day operations, but obviously she would be responsible for promoting the new game when they come out.

Chen Mo nodded, “Yep, go ahead.”

“I’m not worried about the game quality, my main concern is that the game is really heavy and gore and violence, like corpses in prisons, blood pools, and even a necromancer. Could the game get pass the committee review?” asked Zhao Yunting

“I’ve already spoken to the Game Committee. The game will be rated 18+, so the review shouldn’t be a concern. You guys don’t have to tiptoe around the things that might make it difficult to pass the review. There’s no need to cut down on the corpses, blood, limbs, give it your all and make sure it doesn’t affect the atmosphere of the game,” assured Chen Mo.

Su Jinyu exclaimed, “Incredibly, the honorary committee member can do whatever he wants.”

Chen Mo laughed, “Less talking more working. Alright, now that you guys understand the game, we can start working on it. Hongxi, I’ll send you an overview of the story in a bit, so prepare yourself for that.

“The story will have its unique Diablo theme. The players must always feel a sense of hopelessness in this world. Take a look at the Dark Ages, Black Death, death by burning, soul cleansing, gibbeting, iron maiden… These could all be used in the game, especially things that are associated with hell.” said Chen Mo.

Zheng Hongxi wiped sweat off his forehead, “Alright, I’ll try my best…”

After going through the design document, everybody started working on various aspects of Diablo, wasting no time.

As the others were doing research and understanding the design concept, Chen Mo wasted no time and used Memory Playback Potions to take notes on aspects of the design of Diablo.

The difficulty of developing this game came from using assets from two different games, the story and basic gameplay from Diablo 3, but the art style, atmosphere, settings, and highlights from Diablo 2. He must recall both games and think about how to combine them together.

First, the story will follow Diablo 3.

From an unknown hitting Tristram Cathedral, so beating Skeleton King Leroic in the first act, to defeating the Lord of Lies in the second act, infiltrating Bastion Keep and the Heart of Sin defeating Azmodan in act three, before reaching High Heavens to defeat Diablo.

The story of Diablo 3 was really high quality and wasn’t any worse than Diablo 2. But because of the artstyle and the representation of it in general, Diablo 3’s story felt lacking. This wasn’t because of the story itself, but due to narrative techniques and overall style.

The changes in the scenes of Diablo 3 was also really well done. Field of Misery, Desert, Snowy Plains, Hell, and Heaven, were all well done, and were even referenced many times by action RPG game developers in china;