Chapter 132 - Balance in Warcraft (1/2)

It didn’t take long for the success of Warcraft overseas to be spread within China.

“Warcraft is doing pretty well overseas? Especially in Europe and America? That’s weird, haven’t they seen fantasy games before? Why are they buying it?”

“Yeah, although Warcraft is doing well, but satisfying players overseas? I never would’ve thought.”

“The overseas players rated the game quite highly. There was even a game reviewer from Britain that gave Warcraft a high score for its story!”

“The players also love it! Chen Mo must be making the big bucks this time. Warcraft took over the Chinese RTS market, and now its heading for the international market?”

“I’m so jealous.”

“Geez, I can’t understand it at all. Maybe prodigies do exist.”

“Yeah, there’s no way it could be replicated.”

“Sigh, lets just make another copy of I Am MT.”

“Why are you all so depressed? I think it’s a good thing for the Chinese video game industry. Chinese games and especially RTS games never had a presence on the international market. Chen Mo’s Warcraft is also an opportunity for other Chinese games to expand out of China!”

“But what does that have to do with us!”

“Yeah. Moreover, Chen Mo made a Western fantasy game. It doesn’t have much to do with getting our culture out there at all.”

“You guys are asking for too much. It’s true that Chinese culture doesn’t have much ground internationally, but isn’t it the same for games, movies and books? We’ll need to take it step by step, I think this is a good start.”

“Sight, I guess we’ll need to see what Chen Mo does.”

Chinese players.

“Have you heard that Warcraft was doing quite well overseas?”

“Yeah, the reviews were really good too. It was doing especially well in Europe and America!”

“It’s great that the game is able to make it out of the country to allow for players all around the world to experience the greatness of Chinese games, an RTS masterpiece at that!”

“Wow, I’m so looking forward to playing with international players!”

“It’s great that China got the game first, we have three four thousand point players already. We should be able to beat Korea this time right?”

“It’s hard to tell, there are so many RTS freaks in Korea!”

“Chen Mo’s amazing! I must sing praises for another month!”

“One month? You must do three months!”

The experience store had been popular the past few days.

Many Warcraft ‘pilgrims’ from the Imperial Capital came to the experience store to see Chen Mo in person.

Players never really paid much attention to video game designers, and would at most send razor blades when they aren’t happy about scummy business practices and balancing.