Chapter 294 - Arena Duel (6) (2/2)

A level 1 [Throw Item] would increase the item's effect by 10%. So if a health potion recovered 100 health points, then by using this skill, it would recover 110 health points.

As the skill's level increases, the increase in the item's effect also increases as well. When the skill's level was at level 40, then the item's effect would also increase by 400%. It was a massive boost to the item.

A common grade potions combined with this skill could be comparable to a rare grade potions or even better. Unfortunately, this skill was only a single target skill. If the items had an area of effect, then it would be nullified or changed to only affect a single target. If also didn't boost the debuff effect from that items.

For example, there was a flame potion. When used without the skill, the item would deal fire damage to the target and create a flame field that burns the target for several seconds. However, if that flame potion was used with this [Throw Item] potion, then it would only deal the fire damage without creating the flame field.

So, although this skill could heal more a single target more than what a cleric could do, it could not do an area heal like what cleric could do.

Another disadvantage of using this skill was it consumed money. The consumable items that were thrown would be gone regardless the item hit the target or not.

However, this skill was still a must-have skill because, with this skill, the merchant would have a job to do instead of leeching the experience points.

Auron knew that the merchant in front of him should have this particular skill. He had to be more careful. Moreover, combined with the attributes to become a battle merchant, this opponent would also not be an easy opponent.

What fortunate things for Auron was that this was an arena duel. Based on the rules here, no healing potion could be used in this arena, which means the merchant could only use consumable items that could damage the opponent.

As soon as the battle started, the merchant took out his hammer with his right hand. Meanwhile, he put his left hand inside a small bag that he carried.

Auron knew that small bag was also the item that every merchant would receive when they did a merchant related quest. Although it was small, but that bag could hold numerous potions. Moreover, a merchant could equip at most 4 of those small bags.

Unfortunately, the opponent in front of Auron had 4 of those bags. The merchant took out a light blue colored potion from one of the small bags.

With his 10 years of experience playing this game, Auron had identified what that item was. That potion was a frost potion. It would deal little damage, but it slows the target for 20%.

As soon as the merchant took the potion out, he immediately used this skill and threw it to Auron. The merchant's action was quick. He was already trained to do this.

Although the merchant's action was quick, Auron had paid attention to his action. So, Auron could see the potion that was thrown to him.

Of course, Auron would not let himself got hit by the potion when he could avoid it. Auron side step and move to the side. The potion's bottle fell to the ground and broke. The liquid inside the bottle poured outside before disappearing a few seconds later.

”It was a small greeting from me!” The merchant said.