Chapter 1887 - Mirror I (2/2)

Healers were responsible for the green lights, while ranged units and DPS players were responsible for the green

However, it was ile-handedly absorb the buffs Froht would decrease the player’s highest possible HP to lower than it was originally, and after the blue light had shone for 30 seconds, it would increase the extra dae taken by 240 Apart from some specific professions, most players found it hard to keep up

Because of this, alternating between players became a relatively standard way to solve this problem

Lu Li had an alternative proposal in his heart, but the problem was that he had to reasonably ‘research’ and foruring out the plan was time

Simply put, after they first entered, the three points would spawn new Nether gates at the sahts would flash They needed to take their positions during this period of time The DPS players didn’t need to attack yet; they could just let Azure Sea Breeze aggro the Boss Rero, and the three players responsible for taking the light would begin to adjust their own positions This would guarantee that when the light was emitted, it could shi+ne on them, and not the Boss

Ten seconds after the battle started, the Main Tank received the first ray of red light, and after holding it for about 25 seconds, it was taken by a healer, who continued to hold it for 25 seconds

Lu Li pulled Darkness in This way, there were two healers and two Main Tanks blocking the red light together As a plan B, if the person blocking the red light died, it could still be acceptable for a Hunter to keep it up

This way, they persisted until the first Nether gate stage finished In the second Nether gate stage, since the Netherbreath debuff on these two people was still present, the secondary tank would go on up to take the red light 25 seconds later, another healer would take over for the sae, the Main Tank’s debuff would have just ended, finishi+ng a cycle

During this stage, had to adjust their aggro, and they had to do this while the red light hadn’t been emitted yet Because of this, they needed to be careful of drawing aggro, but as soon as the red light shone, they had to attack with all theirthe current light just happened to have the Boss fire Void Zone at them, they had to keep in ht They could only ht to shi+ne on the Boss

Those players ere being shone on by the green light needed to take note of their Mana at that

ht would sinore them, and at this time, if no one took over, it would be shone directly at the Boss This would prove to be fatal

No ht didn’t touch the Boss When the three healers were taking over, they had to execute their task perfectly If things went haywire, the Thieves, Warriors and other DPS players could also take over

Netherspite’s difficulty was very high for a First Clear team

Any team who had practiced this a few times could casually defeat this Boss with their eyes closed

Once the Boss was dead, some players received Skill Points, which was the charm of the First Clear If it

wasn’t a First Clear, one Skill Point being rewarded from the three Bosses would already be a fantastic result If they weren’t lucky, they wouldn’t receive a Skill Point froeon journey

As for the Strengthening Stones that were dropped, there was one called Mirror I

This could bind a teae, and every tied player would have a chance to be instantly restored

This was an exquisite special effect stone and would not be wasted on ordinary equipment