Chapter 842 (2/2)

Therefore, a large number of regional missions allow players to have a deeper understanding of the daily life of the Egyptian people, which makes the whole game more ”grounded”, diluting the ”untruth” mentioned earlier.

Not only that, the two clues of daily life line and history line interweave with each other, which makes players feel ”I'm experiencing history”. There is a certain close linkage between historical events and daily time. Each historical event will change the social environment of a certain region and make players feel more intense.

In addition, the high sense of substitution in the game also stems from the ingenious restrictions of various rules.

For example, in other games, players are often in a bad taste to do exactly the opposite of the character. For example, Mingming is a hero full of justice, but he wants to kill innocents; Mingming is a lord of tolerance and charity, but he wants to torture his own people, and so on.

Many players have this habit, that is to find this ”absurdity” in the virtual world. The most obvious behavior feature is that no matter what game, these people will try to attack civilians or try to kill villages. Game player make complaints about NPC, so game player can't play the game. If the game lets NPC be attacked, there will be many players to kill the butcher.

In the assassin's creed, it is directly through the setting of ”memory synchronization”, which perfectly limits the players' behavior and finds the basis for setting. When players try to use bayek to attack villagers or roadside cats, bayek will say: ”the guardian does not kill innocent people / cats are sacred creatures, and the guardian should respect them.” If the players are stubborn, they will directly ”lose sync”.This kind of setting is equivalent to using a very ingenious rule to restrict the behavior of the players, so that the players unconsciously act according to bayek's ideas and character. In the process of being a guardian and constantly ”supporting chivalry and justice”, the players gradually identify with this identity and have a stronger sense of substitution.

……

”Assassin's Creed: Origin” is different from other games. It soon spawned a lot of unique ”stalks” in the player community and became a part of the game culture of ”Assassin's Creed”.

”Chen Mo created a grand ancient Egypt for the players to play. He can play better through the photography mode, get better photo taking experience through automatic driving, and even take photos through senu's eagle eye drone And in this game, you can even be an assassin. ”

”The name of the game should be” crazy warrior creed ”, assassination? It doesn't exist! If you pick up the axe, you will be foolhardy, and the guards will follow you! I haven't played ”the soul of darkness” before, but after playing ”the crazy warrior creed”, I suddenly feel that I can play ”the soul of darkness” too! Science! ”

”The ancient Egyptians were really cat slaves. I found that if I crouched in front of the cat, bayek would still roll the cat. It's just like that!”

”I think this game is called” Assassin's Creed ”. If you kill all the people, no one will know that I have infiltrated? This is the perfect dive! ”

”I think it's the same with horse racing. As long as I bump people who surpass me, I'm the first. This is the perfect horse racing!”

”It's the same with borrowing ships from civilians. It doesn't matter if I sink. As long as I don't have people alive to pay me back, I can't count as borrowing them!”

”There is a very interesting thing. I went to do the task of” book of the dead ”. As a result, I just left for three minutes and came back. The old man who was alive before was dead! But it's not the most troubling thing. The worst thing is that I carried him to the funeral. Then my prank suddenly exploded, and I threw his body into the water. Guess what? He climbed up from the water! After climbing up, I lay down on my own place to load the body. I'm so funny