Chapter 324 (2/2)
The popularity of ”hero League” has continued to rise. Players have accepted the new game mode of qualifying. Everything is on the right track. It's time to continue the next stage of work.
……
In the battle carnival on the 21st and 22nd, the number of active players in the League of heroes reached a new high, and the daily active players successfully broke the 2 million mark.
This data for a PC game, has been very incredible.
There are many games with an active user of 2 million per day, but most of them are popular mobile games with more or less water.
The difference of ”hero League” is that it is a PC end game, and the player's stickiness is very high, its retention rate has reached more than 70%, and in the case of high diffusion of player groups, its fishpond water will be deeper and deeper, the game experience of novice players will be better and better, and this number is likely to rise.
Like many popular mobile games, the popularity can last for one year is very good, the two years are rare, few, active users come and go quickly.
But ”hero League” is totally different, because of its extremely high user stickiness, its players will continue to accumulate, the heat will continue to rise exponentially, and eventually it will inevitably form a wave, sweeping the entire PC end.A lot of people are surprised that League of heroes can keep such a strong growth momentum, but what they can't imagine is that this is just the beginning.
……
On the first day after the Spring Festival holiday, many game companies held meetings immediately.
During the Spring Festival, some professionals in charge of game evaluation and data analysis have been informed by their bosses to analyze the game ”hero League”. Many of them work overtime in the next few days of the Spring Festival holiday to ensure that the relevant analysis materials can be submitted to the meeting for discussion on the first day after the holiday On.
The continuous popularity of ”hero League” has formed a trend in the domestic game industry. Almost all designers are analyzing the success of this game.
Some people just lament the speed of the spread of hero League and admire Chen Mo's promotion and marketing methods.
But some people have realized that there is a hidden message behind this: is the spring of PC end game coming?
Before that, the PC end was in a state of double extrusion. In terms of leisure and light games, it was squeezed by the mobile phone end, while in terms of adventure and heavy games, it was squeezed by the VR end, which could only be barely maintained by games such as RTs and two terminal interworking.
However, the emergence of ”hero League” has a completely different meaning. It is a very suitable type of game for PC, and it seems to be very powerful in terms of number of players, game depth and profitability!
In other words, it has the potential to dominate the whole PC.
Until now, many people realize that this new type of game has such terrible energy.