Chapter 325 (1/2)

All the characteristics of the League of heroes have been analyzed repeatedly.

For example, operation mode, art style, core playing method, profit mode, promotion means, etc., countless professionals are studying the internal and external factors that can make the game explode.

Some designers are also thinking about whether they can take the ride of ”League of heroes” and make a game similar to or even beyond it?

In particular, companies such as Dichao mutual entertainment and shenhuan game platform are competing with Chen Mo's thunder game platform for users. At this critical juncture, the appearance of hero League is too deadly.

Originally, these channel merchants thought it would be a long-lasting battle, and set the online time of the new game in May and June or later, but Chen Mo suddenly started first, launched ”hero League” before the year, and drilled a gap during the new year, and directly pushed the game to a high degree of enthusiasm through large-scale promotion means.

This channel business people feel unprepared, if according to the original plan, in May and June to launch competitive games? It's too late. The cauliflower is cold.

In just a few days, the heat of the League of heroes has reached this level. Who can predict what will happen in three or four months?

Maybe the whole PC market will be wiped out by then.

And these game companies have come up with the following strategies.

The first scheme is to accelerate the research and development of competitive games and launch them early.

But the plan was quickly rejected, because project: s and three realms are large-scale games. They are connected by VR and PC, and the workload is there. Now the R & D schedule is in a hurry, and it is impossible to go online earlier.

Moreover, after analyzing the game mode of ”hero League”, many designers doubt whether these two competing games can cause enough threat to ”hero League”.

Because these two games are still old-fashioned shooting and role-playing games, there have been relatively mature products in the market for a long time, and ”League of heroes” is a new game mode, which one will be more popular is obvious.

I've never heard that the new game type replaces the old one, and I've never heard that the old one can counter kill.

The second option is to develop a game similar to League of heroes, that is, follow the trend or copy.

Obviously, this is the best strategy these companies can make at present, unless they can find a better game model. But ”finding a better game model” is something they've been trying to do. It's not something they can do overnight.

Therefore, although following the trend and mountain fastness seem to be very low, they are the best choice at present.

What's more, it's not likely to fail to follow the trend or copy. There are many examples of copycat games surpassing the original version.

There are several plans for Shanzhai, either to launch PC games similar to ”hero League” or to launch similar games on other platforms.

The VR end can't do it, because the investment is too big and the risk is too big. What's more, hero league can capture so many players by the characteristics of low configuration, easy to use and God's perspective. Changing it into VR game is as unrealistic as changing RTs of Warcraft into VR.