Chapter 73: Loot And Summons And More (2/2)
Aldrich repeated this process throughout the thirteenth and fourteenth floors,most of the Blackwater A class to raise for himself The only ones he could not raise were those that had been utterly destroyed or their bodies lost to traps
This raising spree also included the strongest monsters on the thirteenth and fourteenth floors
The thirteenth floor consisted of tunnels where Bonewheels, urations, rolled around at high speeds Here, Aldrich raised a Deathwheel, the largest and strongest of them
The fourteenth floor was a small forest of vahly burned down by Seth Solar's solar bea, but he did e several seeds of vampiric plant monsters
Past the fourteenth floor, Aldrich entered the hallway that connected to Volantis's boss room Here, he sent the Grave Ward ahead to check how Seth Solar and the rest of the villains were doing He saw Volantis still fighting, though his health was halfway down to the 50 threshold
Fro the Grave Ward several tiot destroyed by area of effect abilities At one point, he witnessed a development that made his mind race with possibility
Volantis stated that so long as the Necromancer himself, in this case Aldrich, did not enter the boss room, the trial would not be counted
That is, unless the villains actually ed to kill Volantis
At which point, Seth Solar decided to use the Boost that Aldrich had intentionally let hi in an all out battle to kill Volantis and end the trial
That ht In all likelihood, with Boost powering him, Seth Solar could actually defeat Volantis, even if Volantis went into his full strength as he had already allowed the villains to reduce him nearly to half health
This was perfect
Aldrich had been mildly disappointed so far that the only items he had found were armor and weapons for warriors
But if Seth Solar ed to kill Volantis, then would Aldrich not have access to perhaps one of the best arame? The armor set that could be crafted from Volantis's dropped boss soul was immensely useful and perhaps the absolute best for a Necromancer that valued survivability and durability
Yet beyond this, Aldrich could now raise the Living Arame, he had the ability to raise boss level ame, the player character could wear Volantis's armor set simply as just that, a piece of armor Volantis himself was dead and could not cast any of his Shattered Bone necroh? If Aldrich raised Volantis fully, then did that notar his own abilities? Effectively doubling Aldrich's strength?
Volantis ht even have the possibility to level up as by the end of the game, when the player character and a massive party of fellow heroes assaulted the Necropolis, Volantis had raised hiaht prior to reaching the Death Lord
The possibility of all this power co to Aldrich rested, however, squarely on Seth Solar's shoulders Would he defeat Volantis? Especially before the little surprise that Aldrich had put into Seth's Boost kicked in?
It was difficult to tell
All Aldrich could do ait and hope
And observe
He did not just observe Seth Solar's fight, he also kept a keen eye on his controlled units status tab
He could not link his sight to anyone from the real world from a different realm, but what he could do was keep track of his list of current undead, seeing their health,whether their health went down or up or their skills went on cooldown or so on and so forth
Like this, he tried to stay on top of how the battle in the real world was going -