Chapter 13: Hunting (2/2)
Chosen Undead (0/1)
-NONE
Undead:
-Zombie Human Level 3
-Zombie Human Level 3
-Zombie Striker Level 5
-Zombie Striker level 5
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Aldrich nodded to hi his es: 2/3
Healing Charges: 1/1
Mana Charges: ½
==
Mana: 5/15 ] 15/15
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Now, he had a sizable army to ith Every 10 levels, the base number of units he could control increased by 5 and the nu the Attunement stat could add even more units or spells to that
As for the Chosen Undead ion Necromancers differed from other Necromancers in that they could bind a powerful Undead to their very souls Norain levels but Chosen Undead were lifetireith their Necromancer and could be outfitted with equipion Necroh the more Chosen Undead one had, the lower their max level cap was At 3 Chosen Undead, their max level cap was at 60
At 1 Chosen Undead, it was a whopping level 100
Aldrich preferred to ith one strong Chosen Undead that covered his weaknesses perfectly
A Chosen Undead was so io so far as to say that a Legion Necroe of the sath alone
To get one, Aldrich had to reach level 5, at which point he would obtain an item to reach out to a wide selection of Chosen Undead
In suoals
First, to reach level 5 for his Chosen Undead
Then, to reach level 10 for his first Trial Quest
After reaching level 10 and clearing the first Trial Quest, he was confident he would be strong enough to beat every single one of Seth Solar's gang The only issue was Seth Solar himself who had an incredible set of powers that no army of ordinary zombies could ever hope to beat
Aldrich would devise a way to kill Seth Solar as well, he had no doubts about it But for now, there was the grind
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Aldrich roa out where he hile he hunted for ured out that he was ditched approxile road that led into Blackwater
That road, along with Blackwater itself, was lined with Anti-Variant Ey frequency that prevented Variants fro it
However, as these frequencies were coded only to specific Variant species, there was always the chance that Variants could evolve or sorate in, hence why Blackwater had walls and why the roads had auto-turrets installed in them
Aldrich had no idea whether the auto-turrets would track him and shoot, but he did not want to take the chances He would not return to Blackwater until he was strong
About twenty , he encountered another Variant It was a huge clump of animated moss, thick, tentacle-like vines, spines, bark, and bulbous yellow eyeballs It shuffled along the forest floor, leaving a trail of gooey, slime-like sap behind it
This was a Moss Beast known for its powerful lashi+ng tentacles and its hidden round up anything that went into it into mush However, what it was most feared for was its ability to release a cloud of paralyzing gas froas, Moss Beasts were not difficult to deal with as they were slow and uncoordinated
Aldrich smiled as he spied the Moss Beast fro his four Undead to split up and circle the plant monstrosity
Because Undead were i to be a breeze
He turned on his [Anti-Life Shell] and stepped out of his cover, firing off a [Chill Bolt]
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Mana: 15/15 ] 11/15
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Twin bolts of pale blue slae, exposed eyeballs, splattering the frost deep into the Variant's leafy body The Moss Beast gurgled as it started to slowly slither its way towards Aldrich
Aldrich coot the Strikers to unleash their signature charges while having Ada their bodies to suffer too much abuse
The Strikers struck fro into it with their tusks The Moss Beast shook as leaves, reen liquid poured out of its body
In reaction, the Moss Beast eas Various tube-like plants in its body opened up, and fro the area in a hazy tint of noxious yellow
Aldrich waded through the gas with zero issue He breathed it in before s, ered]
The Moss Beast grumbled as it sent out thorny tentacles towards Aldrich and the Strikers The Strikersthe slow and clu backwards to e
Aldrich, as even faster than the Strikers, had zero issue dancing around the Moss Beast He coain
The Strikers slaes were fatal The Moss Beast's eyes lost their yello as it slumped down and started to break apart Vines and leaves and branches split apart and scattered across the dirt as the sliether oozed out of its daed form
]]
Moss Beast defeated!
EXP: +15
EXP Bar: 20/30 ] 35/30
Level Up!
Level 2 ] 3
EXP Bar: 5/60
Five stat points available to distribute
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"Hrave floating over the Moss Beast's corpse, but also a s orb That was a Soul
Now, there was a diles worked like they did in Elden World, if he took a Soul, the Moss Beast's corpse would cru an undead impossible
As a result, Necromancers could raise soulless old corpses, but if they took the souls the to raise
Aldrich decided to take the Soul instead of raising an Undead
The Moss Beast was far too slow and too large to use reliably, in any case He reached out and grabbed the white orb, and it faded into his palm
It was far better for him to craft a cheap weapon out of it so he could ent better
]]
1 x Moss Beast Soul obtained
]]