Chapter 258 - Minecraft Pocket Edition (1/2)
Zou Zhuo was done after the first match.
“Hold on a second manager. I just realised that I wanted to look at the holographic projections. I never got the chance to look at it since I was so occupied with the game!”
Chen Mo laughed, “That’s true, anybody else wants to play Warcraft? Just head into the other room and give Zou Zhuo a chance to look at the projections.”
Two excited volunteers offered themselves and entered the soundproof rooms.
Another game started and Zou Zhuo was utterly shocked upon seeing the holographic projection.
“This is amazing!
“I can see each and every detail of the entire map! All the micromanagements can be seen so easily.
“And all the characters and terrain are 3D, so it looks much better than on PC.
“Wouldn’t this look amazing if it was 2v2?
“But there’s a problem, if it was an eight person map, it would look too good right? Heroes might do alright, but the minions would look tiny.”
Chen Mo nodded, “Yeah, this projector setup works best for smaller 1v1 maps. Moreover, this isn’t just for Warcraft, it has other uses as well.”
Zou Zhuo was shocked, “Huh? What else?”
Chen Mo had a mysterious smile on his face, “For the new game of course.”
—
The theory behind holographic projects were quite simple. In this world, although holographic projections were expensive, they did a really good job.
Holographic projections work well with many different types of games as long as the game was fully 3D (3D models and scenes), then the holographic projector will do a good job of showing the bird’s eye view of the game.
There were two different ways of displaying the game. First was a tracking mode, meaning tracking a player’s perspective or certain units. Games such as Diablo would be more suited to a tracking mode.
But a game like Warcraft didn’t suit tracking mode because of how much micromanagement there was. A lot of aspects of micromanagement would be missed if they chose to follow a hero, and if they followed the player’s perspective, it would result in a terrible viewing experience because of how quickly the player’s screen would change.
The other was a fixed mode, meaning fixed on a certain area or perspective. Warcraft would be better suited for fixed mode.
Of course, a problem arises if the map was too big, such as Warcraft’s eight people maps. With a fixed perspective, smaller units such as Peasants will be too small to view comfortably.
But a lot of Warcraft was about 1v1 on smaller maps, so this wasn’t a big problem. Moreover, Chen Mo didn’t buy this holographic projection setup just for Warcraft, he also considered a use case for the new game.
Moreover, there was a huge LED screen in the holographic projection area, similar to ones used in concerts. The viewing experience of a huge LED screen combined with the holographic projectors would most certainly be great.
—
The experience with the holographic projector was overwhelmingly positive. Chen Mo also hinted at a new game, but no matter how much Zou Zhuo pushed for an answer, Chen Mo kept his mouth sealed.
Back at the fourth floor, Chen Mo got the other main creative staff and finalised their development plans.