Chapter 206 - Player Opinions (1/2)

Translator: Exodus Tales  Editor: Exodus Tales

There were many new posts in the Diablo official forums.

“Diablo is so fun, I can’t stop at all. There’s nothing more I want to do after I get off work than doing three hours of grinding!”

“Yeah, this game is basically made for us that get motion sickness from 3D games. The best part is that in the later stages of the game the game isn’t all that taxing on the body so you could play anything. It feels so good to watch my damage numbers go up.”

“Previous poster, you probably haven’t played for too long right? I’m ready to quit the game.”

“Quit? Why?”

“It’s so boring. I was one of the first to buy the game. I finished the story in two or three days, and the rest of my time spent on this game was just grinding equipment. It was quite fun to grind equipment at the start, but the satisfaction eventually fades away.”

“I agree, the post game is really monotonous. You just grind on the same four maps again and again. It was quite fun at the start, but once you more or less have everything you need, there’s no point to grining more. Eventually you’d have to grind two or three days before getting something usable and you’d feel miserable if you didn’t make any progress.”

“But I think I could play this game for a few months just grinding away.”

“That’s just you. How many players truly enjoy the grinding?”

“I think you guys are on the wrong side of the discussion. This is a single player game. Have you guys played Tale of the Sword? You also only go through the story once before being done with the game. How can you expect a singleplayer game like this to last a lifetime?”

“But this is a Chen Mo game. All his previous games had a pretty long lifespan. Moreover, Diablo was really fun at the start, I expect it to last me at least a year.”

“Geez, I don’t know anymore. Let’s see if Chen Mo will release a new update.”

“I’m fine with DLCs too!”

Following that discussion, more and more posts of players giving recommendations started appearing.

“Is there some special game mode you can add to Diablo? Wasn’t there a lot of daily quests in I Am MT and Onmyoji? Those games aren’t that content rich but were still quite playable after a long time. Surely you could do that too in Diablo right?”

“Please stop talking, don’t make Chen Mo bring those terrible mechanics from pay to win games into a high quality game.”

“But it really feels meaningless to play Diablo now!”

“It’s a singleplayer game, how much time do you want to spend on it.”

“Stop talking, previous poster. We’re here trying to think of ideas. What do you guys think about a map editor like Warcraft?”

“I don’t think much about it. They are two completely different games, there’s no comparison to be had!”

“I think we should give Chen Mo more time. Diablo could be considered a revolutionary game that is different from other RPGs. Chen Mo must be thinking about how to extend the lifespan of the game, we’ll just have to wait. Moreover, even if he can’t solve that problem, a DLC is not a bad idea.”

“Geez, we’ll just have to wait for DLCs.”

In the experience store, Chang Xiuya was watching the ending cinematic after finally beating Diablo.

A new light was in the endless sky above the clouds.

“In the end, it was a mortal heart, had saved two worlds from ruin, and cast down the prime evil, forever.