Chapter 150 - First Prize (1/2)

It didn’t take long before the players realised that Wulin Lengend’s popularity was actually increasing too!

Many players played Tale of the Sword just for the story, and after they finished that, there were few players who would play it for a second time.

But Wulin Legend was different as there were so many different storylines. Players would play three or four times and would ever play through all of it. And even taking out its story, its combat was also quite entertaining.

Swords, knives, fists, concealed weapons… the Wugong in Wulin Legend were split into many different pacts. And combined with the different professional skills and talents, there were many different combinations to be had!

The players that get stuck usually get stuck in the start of the game. And the players who move past that would usually play multiple times, at least to get the good and evil endings.

There were a lot of discussions of which Wugong was the best, the flow of the story, the professional skills, strategies… There was much more discussion of this game, maybe even ten times more than Tale of the Sword!

The first month sales of the Chinese themed games have been released.

Tale of the Sword got three hundred and twenty thousand sales, a pretty good number for Chinese game standalone games.

But Wulin Legend had more than four hundred thousand sales!

This number wasn’t amazing as it didn’t even come close to Plants vs Zombies or Warcraft; income wise it didn’t come close to I Am MT either.

But for a Chinese made standalone game, a Wuxia themed standalone game at that, this number was excellent! It had a niche market and was a game with a political motive behind it, this sales was as good as a Wuxia game had gotten!

The most important part was that players realised that Chinese themed games still had innovations to be made. Chinese games didn’t need to rely on the story to sell games, they could also make sandbox games or games that are really complicated. The only limiting factor are the designers.

Soon, the articles from the media were released.

Best contender for first place? Who’s in the running after Wulin Legend?

Hard to convey Wuxia themes? This game did it!

Players discuss: Unrestricted Wuxia world!

Game review: Hard to learn, rich content, unrivaled creativity!

Chen Mo who always did western fantasy games proved himself to be capable of Chinese themes too!

Of course there were also articles praising Tale of the Sword, but their arguments were much weaker, the heartfelt story was a point that was tossed around again and again, with not much being said about the gameplay.

In the end, the dust were settled by the Game Committee announcing the results of this event.

Wulin Legend got first place, with Tale of the Sword in second.

Although there wasn’t any elaboration, it was the final world. It was the same as saying Wulin Legend was the best Wuxia Game with no competition.