Chapter 136 - Notice (1/2)
Translator: Exodus Tales Editor: Exodus Tales
“Geez, they are still using tutorials?”
“My goodness, it’s actually really detailed!”
“According to what they say, we can make these four maps too? Anyone could do it?”
“Man isn’t this the same as Plants vs Zombies? And it’s more rich than Plants vs Zombies too, you could mix and match hero abilities, make new items and levels!”
“That’s crazy! Isn’t this basically a game editor in Warcraft?”
“Yeah, you need permission to use the editor video game designers use, but this editor doesn’t require any rights. It’s also really simple, basing it on the limits of Warcraft. You could probably make many different games using this!”
“Alright, I’m going to try it out!”
“There are many new game modes in Plants vs Zombies, and the highly rated ones are really fun too. I’m looking forward to see what the players will be able to make!”
“I heard that there’s a top-tier modder in Plants vs Zombies who got hired because of how well they did.”
“Really?”
“No idea, I just heard of it.”
“Oh man, I want to work at Thunderbolt Entertainment too! There must be a lot of bonuses!”
—
The players were all riled up after playing a few RPG maps. It didn’t matter if they were talented, many of them started trying to learn the editor and trying out their own maps.
Of course the people who were able to map actual maps were probably less than one percent, let alone make a high quality mpa.
The makers of high quality maps must have some knowledge in designing, good inspiration, as well as taking suggestions and feedback from the players. They also need to modify and improve on them day after day, comparable to making a simple game.
However, Chen Mo’s objective was complete upon getting the players riled up.
As the RPG maps gained popularity, Warcraft’s sales obviously increased yet again.
Many players egged their friends on to buy the game. These players weren’t into the traditional RTS format, but Warcraft was now a way of socialising with friends with the inclusion of RPG maps, increasing the sales.
It didn’t take long before Warcraft followed the footsteps of Plants vs Zombies, with various different types of maps being created by players. Although these maps were simple and primitive, Chen Mo felt that it was a good start.
As soon as the players are interested in it, the growth should be really fast.
Never doubt what the players could do once given the opportunity.
—
At this point, Chen Mo’s development of Warcraft was set aside.
The game was still early in its development stage to the players.
The PvP mode was still in full swing.
High skilled players are appearing one after another on Ranked matches.
And the more and more people outside of China were feeling the love of Warcraft.