Chapter 110 - Ain World Fails Miserably (1/2)
The popularity of Warcraft continues to grow, Chen Mo’s works, story of Azeroth, revolutionary RTS game, excellent Chinese game were all trending topics that made it to large video game forums and streaming sites.
In particular if you were in the RTS community and didn’t know Warcraft, you’d probably be made fun of.
Once the topic got started, it started gaining more and more momentum. Warcraft managed to get forty-three thousand sales on the third day, double that of the first.
That means that on the third day, there were nearly one hundred thousand downloads in total, resulting in eight million RMB in profits.
Extrapolating this data, Warcraft could read eight hundred thousand sales in the first month resulting in about seventy million in profit.
This drove the gaming community crazy, and the drama hungry fans were getting really excited.
There was a lot to PC games as RPGs games were able to reach tens of millions in profit in a month. But Warcraft was a sell by copy RTS game, and Chinese companies wouldn’t even touch RTS games with a ten foot pole!
The community felt that Chen Mo was super cool by entering the PC gaming ecosystem with a bang using an RTS game, and even putting an overseas game like Legion Conquest under its feet.
Moreover, the reviews for Warcraft were incredibly high for players and industry professionals like. The ratings for Warcraft were consistently above 9.5, and many video game reviewing companies had nothing but praises for the game.
High Quality Chinese RTS game: Warcraft!
Entering PC classics with a storm!
You don’t believe that it’s a Chinese videogame from these cinematics!
From I Am MT to Warcraft, how much more can World of Azeroth provide?
Rating of 9.5, this came could become a milestone in RTS games!
RTS game legend: This game destroys Legion Conquest!
Professionals say: Incredible high quality game!
The entire video game media had nothing but praises for the game, and in a few days most of the videogame media had become Chen Mo’s diehard fans, prasing Warcraft again and again.
Many players would dedicate their own time to promote Warcraft to other players.
In no time at all, Warcraft became incredibly well known. Even players who didn’t play RTS games knew about the great game.
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On the fifth, Seven Heroes entered public testing.
On the tenth, Ain’s world Entered private testing.
These games were supposed to become hot topics of the both, but never managed to garner much attention. Seven Heroes actually gathered less players during its public beta compared to private.
Ain World had it even worse, when it entered closed beta, Warcraft was on its rise. When the two games were compared, Ain World’s statistics were an eyesore.
After experiencing the story and cinematics from Warcraft, the players have developed a specific taste. The players who tried you Ain World for its western fantasy theme didn’t last too long before quitting.