Chapter 105 - Always Copied, Never Bested (1/2)
Everyone was getting excited just from the sketches, especially when they thought about how the world of Azeroth would be made into an RPG game.
Wen Lingwei, Jia Peng and the others did not expect that Chen Mo would want to make an RTS as it was dominated by one overseas company, and none of the Chinese companies were able to properly integrate into the market.
Which was why the others thought that Chen Mo would make an RPG, because it would be the safest choice.
All of a sudden, Wen Lingwei mentioned, “By the way, manager, have you seen Zen Entertainment’s newest game?”
Chen Mo shook his head, “Nope, what is it?”
“I think it’s called ‘Seven Heroes’. It’s a Wuxia themed large scale RPG on the PC,” answered Wen Lingwei.
Zheng Hongxi said, “Oh that, I think it just entered closed beta today, and would enter public beta in two months.”
That managed to grab Chen Mo’s attention, “Really? What type of game is it?”
Zheng Hongxi replied, “I watched the trailer, and it feels like a reskin of Legend of the Sword, swapping out the Xianxia theme into Wuxia theme.
“Huh? They’re doing that? Zen Entertainment sure is lazy,” said Jia Peng.
Zheng Hongxi said, “It’s not really lazy. Because of how successful Legend of the Sword was, any small changes could completely destroy the game. Copying their own game would be a safer choice.”
Chen Mo nodded in agreement. This was actually quite common in his previous world. A large majority of the companies don’t have the courage to make big changes to a game that was already successful. It isn’t easy to create something new too, and I may even have the opposite effect.
Therefore, the safer choice would be to reskin their own game, changing out Xianxia to Wuxia. They would need to change things such as the content, how it’s sold, jobs, and the combat system, but the core of the game would remain the same, minimizing the risk of failure.
Qian Kun said, “It seems like they are just testing the waters. If it was successful as a PC game, they’ll make it into a VR game. Same old plan.”
“The PC version will probably be successful, as in China, Legend of the Sword still has the best of the best gameplay,” said Zheng Hongxi.
As they were discussing, Su Jinyu exclaimed out of nowhere, “Huh? Take a look guys at Emperor Dynasty Entertainment’s Weibo! They are releasing a new game!”
Everyone took out their phone to check their Weibo. Indeed Emperor Dynasty Entertainment posted a Weibo on their new game,
After the launch of I Am MT, Chen Mo developed Thunderbolt Tabletop as well as Lifeline. Including the development time, as well as testing, pre-release preparations and everything else was around four month’s of time.
It was now evident that Emperor Dynasty Entertainment hadn’t been slacking during that time.
The Weibo was as follows : Our newest game Ain World is now in closed beta! Expansive world, rich character customisation and different races, providing you with a unique RPG experience!
There were a few artworks included in the Weibo post, human knights, orc warriors, and elven archers. There were also a few artworks for the background setting, giving off strong Western Fantasy vibes.
Zheng Hongxi was also shocked, “What is this? Why would Emperor Dynasty make a Western Fantasy game?”
Wen Lingwei said disapprovingly, “It’s even called Ain World. It’s a knockoff of Azeroth right?”
“Manager, what do you think?” asked Su Jinyu.
Chen Mo laughed, “What is there to think. Western Fantasy as a theme is currently in limbo in China. Emperor Dynasty and Zen have avoided it like the plague in the past, but decided to try it again out of nowhere. Moreover, it’s a completely original fictional world. Obviously…”
Zheng Hongxi finished off his sentence, “They’re copying Azeroth.”
Chen Mo nodded, “Bingo.”
“Wow, that’s really a new low for Emperor Dynasty, they copy everything the manager does. Does a huge company like them have no sense of dignity?” Jia Peng said angrily.