Chapter 84 - Differentiating Oneself (1/2)
Take Emperor Dynasty Entertainment for example, Emperor Dynasty gaming platform had tens of millions of active users a month, and times would reach more than two million concurrent active users.
If these players wanted to play a game by Emperor Dynasty Entertainment, they’d have to log into Emperor Dynasty gaming platform, and naturally would see the other games promoted on the platform.
There were many players who only played games by Emperor Dynasty Entertainment, rarely hesitating when buying games or in-app purchases.
Chen Mo did have players like these, but the number was just too low. Most of the players wouldn’t care about Chen Mo’s next game, and it would be even more unlikely for them to buy or play a game because it was ‘Chen Mo’s work’.
Deep down, Chen Mo knew that he couldn’t just make games, and would eventually have to work on his own distribution channels. In fact Chen Mo would eventually have to make his own gaming platform to gather all his games.
Moreover, many games require a huge player base to be able to profit.
Chen Mo currently had two goals in mind, developing ‘Thunderbolt gaming platform’, notifying those who own the Thunderbolt game pass about said platform, and get players from other platforms to join this platform.
Just like blizzard.net, Tencent’s TGP, and Wechat games from his previous life. Gathering all their players in once place to be able to better promote their games and allow the different communities to mingle.
However, it wasn’t enough for Chen Mo to make the Thunderbolt gaming platform as the platform would only have Flappy Bird, Plants vs Zombies, and I Am MT. It was too plain no matter how you looked at it.
Of course Chen Mo could make deals with other companies to get them to put their games onto Thunderbolt gaming platform in order to bulk up the game library.
But Chen Mo didn’t favour those games, and the companies didn’t favour Chen Mo’s new platform either. No amount of discussion could amount to anything.
By releasing two games at once, he would be able to boost the games he would have in the library, as well as increase his playerbase.
Chen Mo opened the design document, writing down the title: “Thunderbolt Tabletop”.
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What games in China had the largest player base?
Cardgames? RPGs? Shooter games?
Nope.
Tabletop games were the most popular.
In his previous life, Tencent Tabletop had more than a shocking two hundred and forty million users, one in five of them were playing tabletop games.
Chen Mo wanted to make tabletop games so he could utilize the promotional spot from Emperor Dynasty Entertainment as well as the inherent quality of tabletop games to draw in more players to Thunderbolt game pass, setting the foundation to future works.
Chen Mo had planned this from the start, and would be the best use of the promotional spot from the previous bet.
However, Chen Mo hadn’t made his mind on how to tackle tabletop games.
There were too many tabletop games, such as Dou Dizhu, mahjong, chinese chess, and Go. These were all under tabletop games. But wanting to do all of them wasn’t realistic nor was it ideal, so he had to pick and choose.
This world did have tabletop games. Emperor Dynasty Entertainment and Fantasy Gaming Platform both had their own tabletop games featuring a good amount of players.