Chapter 70 (1/2)
Soon, reviews for I Am MT on the official app store started to come in.
“What is this? I wanted to see huge clashes between the Alliance and Horde. What’s the meaning of a couple of cards like these!”
“This turned out to be a card game? Moreover, a type of card game that we’ve never seen.”
“What should games like these be called? Card battling game?”
“Seriously differs from expectation! Refund!”
“To the previous poster, this game doesn’t cost anything, it’s free to play…”
“I was planning on giving a one star review, but after giving it some more time, I’ll be giving a three star review for now. I’ll update this in a few days.”
“Is it just me who thinks that the game is pretty fun? I think the cards are very cute. Five stars.”
“Is the previous poster a girl? Guessing you’ve never played a proper game.”
“Hehe, I’m the previous poster. Would you believe me if I said I was bigger than you?”
“It’s so funny that people are giving this a bad review. Chen Mo is a C-grade video game designer. Moreover, it’s a card game. No matter what he did, it was impossible for the whole world to be recreated. Being able to represent the characters like this is a job well done in my opinion.”
“Yeah, I think it’s not bad for a mobile game.”
“Don’t you guys think this game is great? Free to play without any ads, as well as giving out all these free runes. In the end, Chen Mo is still betting on the income of the first month.”
“I think I’m giving this a five star for now, on the premise of the free runes.”
“Was it that easy to buy your votes?”
“What’s wrong? I support Chen Mo. I’d like to see ‘Guardian of the Holy Spring’ made to be a free to play game!”
—
So far, I Am MT had a score of 7.6. Very few of these were one star reviews, most of them were four stars, with a few three and five stars sprinkled within.
Chen Mo guessed that in two days time when the players finally caught onto how much the game actually costs, the reviews would plummet even more, possibly 7.4 or lower.
However the scoring wasn’t a big deal to Chen Mo. As this was a free to play game, players would continue playing as long as the score isn’t completely horrible.
On the other hand, Qiu Bin was also looking into I Am MT.
“That’s it? Isn’t this a bit too simple? The combat system is monotonous, and the difficulty of the levels have no progression as you roll through all of them. Not only is the game free, but the game gives away so much free resources, allowing anyone to continue playing the game without any difficulty.”
“Who would spend money on this? The game relies entirely on in app purchases, and these purchases would be spent on buying more cards or making your team stronger? Would players be buying this?”
“Is he just trying to give away money, using this to draw in players? You’re betting on the income of the first month! If you lose by a landslide because of how low your income was, it would make the win meaningless!”
Qiu Bin played the game for nearly an hour.
The dungeons were still monotonous, the free resources kept coming in. He even managed to do a draw ten, and got a rare purple card out of it.
“This game was a huge letdown. I’d forgive being unable to recreate the world. But making the game free, and giving out so much free resources at the same time, the players would have no incentive to make in-app purchases.”
“It seems like collecting cards may be a way to make money, but how many players are actually willing to spend that money? Moreover, based on how generous you are with giving away resources, I’d have saved up enough to get more cards in two days. Isn’t it a matter of time before the players collect all the cards?”
“There’s no point in continuing to look into this game, this game is hopeless.”
“Qiu Bin deleted I Am MT off his phone. From his perspective, so what if the game has higher sales? The players aren’t required to spend money, so the number of sales aren’t representative of anything!”
—
It was now twenty-four hours since the games were released.