Chapter 23 (1/2)
Translator: Exodus Tales Editor: Exodus Tales
Translated by Coldtaco
Edited by Aelryinth
Chen Mo received a call at the break of dawn from Lin Mao.
“Chen Mo, I’m releasing my game tomorrow. I named it Adventures of the Storm Rider. I’ve sent you a copy of it, go ahead and try it out. Also, how’s your game going?”
2Chen Mo replied, “Cool, I’ll check it out! My game has been going pretty well, it’s basically finished. I’ll be testing it out in my experience store for feedback for the next two days.”
Lin Mao replied, “Huh? Finished? It’s only been three months! How did you complete it so quickly?”
3Chen Mo replied, “Casual game. It wasn’t big, either. I’ll send you the installer in two days for you to test out.”
Lin Mao replied, “Alright. Let’s give each other opinions and improve together!”
——
Chen Mo installed the game had Lin Mao sent over on his phone.
Adventures of the Storm Rider. The installer was 94MB and had a little man raising his sword as the icon.
1This game had been developed by Lin Mao for nearly half a year, taking another three months after getting Chen Mo’s opinion. That included testing, micro-adjustments, and pre-release preparations.
Comparatively, Chen Mo’s Plants vs Zombies was much faster. In the time Lin Mao took to make the adjustments, Chen Mo was able to finish an entire game!
1——
Entering the game…
Chen Mo noticed that there were subtle changes made to the background, character, and playstyle compared to the previous version. The changes weren’t obvious, so only someone like Chen Mo who paid attention to little details like this would realize.
It seemed that Lin Mao had put a lot of effort into the gaming experience.
On the other hand, Lin Mao had completely revamped the playstyle according to Chen Mo’s suggestions.
First was the complete overhaul of the combat system, adding a lot of extra content while keeping the essence of the previous combat system. A noteworthy change was the addition of the new ability, Storm.
The main character was a knight who had the powers of the storm, able to utilize strong winds to slow down enemies and reduce their vision, or using heavy rain to slow down enemy attacks and afflict light status conditions. They could also summon a hurricane to blow away smaller, lighter enemies.
1A few smaller storm attacks were permanent, but larger stronger attacks required energy to cast.
On the same note, there were now many more monsters which had different features. Different monsters might resist different storm attacks, while others were more effective.
1For example, strong winds wouldn’t do much to an armored monster in full plate armor, and hurricanes wouldn’t be able to blow it away, either. However, rain could create muddy surfaces, drastically slowing its movement speed, even inflicting statuses such as sickness and rust, slowly reducing its attack.
Chen Mo admired the fact that the changes made to the combat weren’t as he had described, but took inspiration from what he had said.
Moreover, the core of the combat system: storm could be directly inferred from the name title. Chen Mo thought this was quite smart.
The name Adventures of the Storm Rider let the audience immediately know what the game was about, but still left enough to the imagination for the audience to be curious about the contents, making the game very attractive.
2Another, bigger change to the game was the complete overhaul of the story. First, there were now four different endings, depending on the choices the players made throughout the game.
2Ending One: The knight defeats the dragon, saving the princess and becomes the hero, living a happily ever after life with the princess.
2Ending Two: The knight fails to save the princess, perishing in anger alongside the dragon.
2Ending Three: The knight defeats the dragon, but does not kill it, instead signing a contract with it. From then on, the dragon becomes the guardian of the Imperials.