62 Chapter 62: Modifying (2/2)

With my experience from the first time of creating a Subway Golem I now have all the needed programming saved.

I use the dungeon's power and teleported near all the subways stationed about in my dungeon and collected them. I used Create Golem and had them all turn into replicas of the first golem subway.

Although there should be a lot more commands I should add later this should be the minimum amount of commands I need for the trains to drive safely.

I first modified a total of 15 subway, there are much more than 15 trains but some of them had crashed so they weren't really in good shape. For the subways which aren't in good shape, I was too lazy to take the time to fix it back to its correct shape so I decided to simply make them into material for my humanoid Golems.

In order to make a Golem I need to picture a form for it first. I at first wanted to use the basic default setting of a Golem as it saves time but when tester Humanoid Golem came out I decided against it.

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The Golem was extremely bulky and not really useful for it was heavy and slow. The default golem was both a real waste of resources as well as not really agile for combat.

I decided to try adjusting the default golem by sliming down the Golems a bit, Actually a lot. I made the new golems into human-size after all. After doing so I created 5 smaller golems using the original amount of materials which made up the original golem.

The golems were faster but lacked firepower which the original default golem had.

Default Golem- High attack, Low Agility, High Defense

Slim Golem- Low attack, High Agility, Low defense

Well if I was to equip each Slim golem with a gun then the attack power can be made up for.

Although the Slim golems now are overall worse then the Default Golem it is actually the only thing that matters. By doing it like this I can make more of them with fewer materials.

I don't need the bulky golems which are slow, for a being in the apocalypse will only end up with you being swarmed by the Zombies.

On the other hand, if they are fast then they can use hit and run tactics to lure out the Zombies kill them and then getaway.

I could always equip faster soldiers with high powered weapons or equipment meaning speed based golems are going to be what I'm going to focus on making.

I think I can make these golems faster.

I started saving on even more materials by hollowing out the golems inside.

I also added wheels onto a new Golem Prototype.

With this, the Golem speeds up but loses its transversality. Hm...

I next made a golem with feet but have wheels along the front of its legs. This design makes the golem become able to use its wheels to speed up as long as it was to kneel down.

Before I knew it I had already designed Golem Prototype 1 into something completely different.

The Golem which originally had a human shape turned into a bit of a monstrosity. It now has 4 arms in each of the arms they hold a gun, it has leg wheels which are legs which can fold and then reveal wheels. There were also wing-like structures sticking from it's back which could possibly help it speed up and maybe even make it become able to fly.