62 Overseer (1/2)
Nothing really happened except a new screen popped up.
*Nameless Nest
-Structural Strength: 1900
-Security:2050
-Population: 2200(current residents)
-Description: A small nest made of several types of webbing. Has a good foundation but is missing several key facilities and figures.
....
Well. I wish it would tell me what the nest is actually 'missing'..... I start looking through the different types of things in the territorial screen. One thing in particular catches my eyes.
Magical Construct: Overseer Program
Price: 0-99999*99999 TE, 10 TE-EX(optional)
Description: An overseer program manages territories and bases. One can pay as much as they want for one but, the more invested the better the overseer. An overseer can be improved with TE. The owner of the overseer can change it's permissions at any time. For an added 10 TE-EX, the overseer will be upgraded to an AI life-form that is a exact copy of one of their creator's subordinates.
This is something that I definitely need. I am slightly wary of the AI option but, the program itself should be fine. I input 5000 TE into the screen and purchase it. A pop up appears showing the overseer's information.... It seems the amount of TE put into it affects the amount of functions it can have along with it's calculation ability as well as the amount of things it can manage..... I glimpse through it and toggle different permissions on and off. There are literally hundreds of them with some being rather.... Well.... Bizarre.
One is the permission to allow the overseer to choose subordinates to breed and produce better offspring..... Rather messed up. Another is the permission to allow the overseer to organize death games to produce superior subordinates. Obviously I toggle those off. I don't need these things going on in the background. After going through the whole list of permissions I double check to make sure that everything is in order before confirming them.