42 Wisdom (2/2)

Arachnomancer tektite 26410K 2022-07-23

”Inival! Get to work!” Royal Guard Captain

”Uhhh! Yes Ma'am!” Royal Guard/Inival

I get together a large group of criminal slaves and scouts. Leading that monster towards another country will take a lot of sacrifices. The scouts are to use the slaves as decoys.

*Sigh

”This is going to be a pain....” Inival

-------

Gin POV-

It seems that the Zephyr Lord is truly gone. That's a load off my shoulders. Still. It would have been nice to farm the wretched for a bit longer I am currently half way to level 13. I must have missed the notification while focusing on something else. What should I do to get experience now? I could start a war with the drow but, after hearing Vulki talk about their nature, I have a few scruples with that. Plus I may end up killing children, which I am entirely against. For the same reason I am against attacking other countries as well....

Kess' spiderlings are quite adept at digging..... Perhaps we can find another pocket? From the sounds of things, the pocket we are currently in is quite mild. Most are engulfed in killing and the people in others are 'supposedly' even more barbaric.

*Ding

Ohhh? What's this?

*Wisdoms blessing has activated. Knowledge granted 'Vampires'.

I forgot I had that skill. It hadn't activated for a while so I just figured that it may be somewhat of a dud. Looking over what I am given suprises me. Isn't this basically a full book? The screen keeps going on and on as I scroll down. In it's entirety I'm guessing its around a hundred thousand words long. I glanced over some of it. It's all about vampires and their kin..... The system is not unique to me. So anyone with this skill can accrue massive amounts of information if they live long enough, huh....

I get Kess to work and get reading. I've had many boring spells but now I have something to pass the time.