166 The Witch Hunt Starts! (1/2)
After thinking about his choices Linri made the most obvious decision based on his thoughts. He carried Rina with him. He might not like her but he also had a sweet spot for her. No, it was not because of her creator, nor was it because he was interested in her as the opposite gender. He didn't even like her personality. It was just that, the character she was based off was his favourite after accelerator and he always shipped her with Touma. All the other ships were a lie. What? You don't agree? You can fight me if you want! RailgunXTouma all the way!
Anyway, Linri arrived in his next destination while carrying Rina. When he arrived in the room there were five other people there. Namely, Richard, Rondo, Jin, Ashley and lastly Riku. Linri was surprised to see him. He had not participated in the original event as Phantom had used a different character at the time. Linri did not remember who it was but Riku was definitely not supposed to be here. That also included Richard and Ashley. Richard was supposed to be missing by now while he did not remember anything about Ashley in the first place.
Well, at the end of the day it didn't matter much. The last event was a fight to the death between every remaining participant. It was one for all format where everyone would fight at the same time. Linri was obviously favoured in that format since he had lots of AoE attack options but Richard and Ashley were a mystery to him. Richard was OP as fuck while he did not know Ashley's ability. Meh, at the start of the event he could team up with the old pervert and eliminate everyone. Afterwards, he could convince him to just give up.
”I congratulate you all for making this far. Now, we are going to play one last game and the winner gains the right to request one thing from me. The instructions are uploaded to your watches” the mysterious voice spoke to them.
Linri checked his watch and he was baffled by the contents. Oi, oi, oi, oi! This was not how the event was supposed to go! You gotta be fucking kidding me!
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Welcome to Witch Hunt!
During this game, all the players are divided into two factions. Namely the witches and townies. Townies' goal is to eradicate the witches from their town while Witches want to kill every townie and be the last one standing.
1- The game is divided into two phases; the day phase and the night phase
2- In the day phase, every player has the ability to cast a vote. They can either vote themselves or the other players.
3- At the end of the day phase he player with the most vote will be eliminated.
4- When a player is eliminated their role and alignment will be revealed.
5- In the case of a tie both players will be eliminated.
6- Every player is given a role with special abilities aside from their alignment (you can find the details of your role in your watch)
7- In the night phase, the Witches have the ability to kill a player. They also have a special chatroom they can access from their watches only during the night phase to talk with each other.
8- Players can only use their special abilities during the night phase unless it's stated otherwise.
9- Witches know each other's identities while townies only know about their own alignments.
10- The players are not allowed to show their watches to the other players during the game. If another player learns their role this way, the one whose role has been uncovered will be eliminated.
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The Day 1 Start!
Linri carefully read the rules. He had never played this game before but it sounded like the Werewolf game he played with his friends during one of the parties he went. After making sure that he didn't miss anything in the rules he hastily checked his own role.
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Linri Harclaw The Commuter
Faction: The Town
Ability: Safe Haven