Chapter 682 - Payment for the Mission (2) (1/2)
Prioritize offense or defense?
Brendel gritted his teeth. Something felt off to him. Though he was a bit frustrated at the involuntary enhancement of his time and s.p.a.ce attribute this time around, it hadn’t done irreparable damage — it just meant that he might have to give up the road he had planned out previously.
He hesitated, but in the end, he put his hand on the Holy Knight profession.
Previously in the game, it was common for a player to change their profession simply because of a powerful weapon. For him to change his planned profession because of a powerful elemental seemed a more reliable reason. After all, an elemental would accompany you for the rest of your life. Especially since the time and s.p.a.ce elemental was too powerful; a regular elemental’s enhancement wouldn’t normally go beyond 50% but a principle element can double that.
Of course, he couldn’t just casually disregard such a powerful advantage.
Besides, it wasn’t as if he hadn’t considered becoming a more battle-aggressive knight. This might mean his attack would be slightly weaker than what he had planned, but it shouldn’t be that big of a difference since he had the Colliding Halo from the Holy Knight as well as the Crown of Thorns.
In a flash, Brendel had decided on his future path.
Then he looked over his skills as a Holy Knight. As expected, the skill interface had completely changed. After the elemental enhancement, skills received their own laws.
Blood of the Burning Sun
(Level 10)
[Master] (Elemental Powers/Normal)
Whenever you receive close-combat damage, deal damage equal to 50% of the damage received.
(Element Enhancement) Now, Blood of the Burning Sun can disregard the limits of s.p.a.ce and rebound long-distance attacks.
Crown of Thorns
(Level 10)
[Master] (Elemental Powers/Normal)
Continued deployment. Increases stamina and resistance by 20.
Active: Gain attack equal to Defense, Resistance, and Stamina. Lasts 30 minutes. After the effect ends, the Holy Knight will lose all defense, resistance, and stamina for the next 30 minutes. This ability can be activated once a day.
(Element Enhancement) The duration after self-activation will double and the side effect will be swallowed by the cracks of time.
Colliding Halo
(Level 10+1)
[Master] (Elemental Powers/Normal)
Increase the defense of all allies, including the player, by 7 points.
(Element Enhancement): The area of coverage doubles and an extra 2 points of defense is awarded.
Enhancement seemed to have ended in a second. Brendel finally let out a sigh of relief when he read through these enhancements. It looked like different elemental powers had enhanced skills completely differently. For example, if you used the healing elemental powers of the Crystal Stag to enhance the Blood of the Burning Sun, then you’d probably gain a slight self-healing ability while the Blood of the Burning Sun rebound attacks.
But clearly, time and s.p.a.ce worked really well to enhance these techniques. Brendel was so happy he could have laughed out loud when he saw the part on Crown of Thorns that said, “side effects will be swallowed by the cracks of time.”
In truth, he now had 952 points of strength, which was approximately the bonus he gained from having an extra 500 life points and 4 points in natural defense. After he put on Glow Wave and Bahamut’s Grip and combined that with the effect of his talent and the effect of his skills — he had almost 40 resistance, 30 stamina, and 17 defense points. If these were changed to attack, they would be worth 87 points in attack.
In the Amber Sword, attack was a basic attribute. The final damage was calculated using it as a base and then adding in power and skills, etc. Even as a Fantastical Holy Sword, the Staff of Earth only dealt 42 points of attack and the raw attack power of the Lionheart Sword was probably even lower than that. As for the Azure Lance that had been priority sealed? It only had 122 attack points.
The meaning represented by the 87 points of attack was obvious.
In other words, by activating Crown of Thorns and then Beserk, Brendel’s fury mode pretty much turned him into a rabid dog. How could he not be satisfied with an hour’s worth of triple the attack power without any side effects?
If he wanted defense, he had it. If he wanted attack power, he had that too. Brendel suddenly realized that the time and s.p.a.ce elemental chose to give him a perfect answer.
But this was far from the last of the boons granted by elemental activation, because Brendel finally saw, after all the attributes, a status list that made his heart pound.
Elite Skills ——
Demonize
(Level 1)
[Basic] (Elite/Regular)
Rapidly disguise the player’s scent as that of a demon’s. Monsters under the rank of lord/lady will not voluntarily attack. The effect lasts for 60 seconds or until the user initiates an attack.