Chapter 681 - v4c62 Payment for the Mission(1) (1/2)
Elemental Activation.
In that second, Brendel felt as if a flame had been lit in his soul, lighting up something that had been pitch-black previously. Simultaneously, the golden flames ignited in his pupils. The world had changed in his eyes. The crystallized trees that were falling apart at this moment, the paths in the forest, rock, and even the piled-up snow seemed to be covered by a silver line. The line sloped downwards and constrained the energy and material; the Lines of Laws crisscrossed and at the blank and weak spots, the material was so fragile it seemed as if it could break down at a single touch.
He picked up a pebble and gently pressed it against a spot. The stone crumbled into powder like it was molded bread.
This was a world governed by Laws.
He already knew this secret, but without activating elementals a mortal had a really hard time understanding what this sentence really meant. This was just like how a mortal could not understand the truth of the world. Only when they step foot across the threshold — Time, s.p.a.ce, Law, Energy, Randomness — and be reborn in flames and see what’s in front of them could they understand that this world was, at its core, made of magic constrained by the Law of Tiamat. The complex mult.i.tudes really didn’t have as many secrets as mortals thought they did.
Everything they saw was formed by magic, which was constrained by Law. This was the most basic of Warndt’s rules.
Brendel squinted. The power flowing quietly through him felt exactly like it did in his previous life. He raised his hands and his hands were also covered with a thin layer of Lines of Laws. But all the strange sights were gradually disappearing in front of his eyes and the world seemed to return to its original state in a flash.
Next, Brendel saw his own status interface begin to change:
Human who suffers, 20 years old.
Power System: Element Realm (Self Determination),upper threshold.
After elemental activation, the power system was no longer simply divided into physics, curses, elements, and close combat. In addition to Self Determination, which was in pursuit of the ultimate power, there were only Mage and Element Amba.s.sador, two types of systems that routinely investigated the mysteries of the Laws of the world.
But Brendel saw the extra “upper threshold” that appeared after his designation and paused in confusion. After elemental activation, the power system description explained the most basic source of his powers. He immediately thought that this must be the power of the Planeswalkers.
Then he continued reading .
The column for absolute power had already disappeared. After entering the element realm, power and law became tied together and the previous method for calculation was no longer suitable. Next came the description about the element itself. The previously simplistic description of its nature now expanded to an entire column:
Time and s.p.a.ce– (In the eyes of the G.o.ds and people of Haseir, time and s.p.a.ce are ideas used to describe the world’s existence. If material and energy do not exist, then time and s.p.a.ce would also collapse. But the principle often extends to the power of definition and imagination. It is the origin of Law and the key to Existence) — Brendel looked stunned at the phrase. Whether it was time or s.p.a.ce, both were the manifestation of the top rank of elements. In combination of Sanorso’s wind element, Farnezain’s light element, Gretel’s fire element, and Eleranta’s earth powers were together considered to be the top elements.
People often thought that above the top elements was the power of existence.
They didn’t know that further up were mixed elements, also called principle elements. Brendel always thought that his s.p.a.ce element was a state of constraining and defining s.p.a.ce, which is why it had these effects.
But now that he thought about it, in the four dimensional world time and s.p.a.ce existed as one unit.
Element Power (4/4) Certain Strike — ‘s.p.a.ce is under your control and management”
As long as the Lines of Laws are trending towards stability, the user may have their next strike appear at any location in the s.p.a.ce.
Expend: 50 PO (Power of Order) Stabilize — ‘s.p.a.ce is the furthest distance between humans. If you can’t surpa.s.s it, how can you hurt me? — Sadin, King of the Law Mages’
The Lines of Law protected the user’s armor and weapons. As long as the attack cannot penetrate Law, then the armor and weapons are treated as undamageable. In addition. Stabilize gives the user an extra +2 in defense.
Expend: Pa.s.sive elemental power elapse— ‘time is my ally and your enemy’
As long as the Lines of Law are trending towards stability, the user’s attack can affect the enemy and cause them to age.
Expend: 100 PO/sec Gap — ‘You seem to be between the gaps of time. To you, time always seems to pa.s.s extremely slowly.’
The user ages at half the speed, and therefore doubles their life expectancy.
Expend: Pa.s.sive Elemental Power, the Power of Order. 400/400 four element powers. When undergoing elemental activation, the user gains an extra active elemental power and pa.s.sive elemental power instead of the normal two active and one pa.s.sive elemental powers. Aside from Certain Strike being unchanged, Stabilize gains two two additional attributes that can protect armor and increase defense. And elapse— and ‘gap’ are new additions because of the element of time.
Elapse, as an element, had been practically useless for players in the game but it worked wonderfully against NPCs. In the words of the experienced players, this was the G.o.d-given strategy for PVE. Gap was also the same. A normal human’s lifespan in Warndt was maybe about two hundred years. That increased by another half after elemental activation but the oldest human being’s lifespan would usually not exceed 400 years.
Doubling the life expectancy meant extending it to 800 years, which was almost approaching the level of the Silver Elves. This attribute was practically worthless in the game and Brendel had doubted if it even existed. But right now, this was, without a question, the best element there was.
Finally, the Power of Order also went from 100/100 to 400/400, which was 50 points more than the average player. Brendel thought this was probably the so-called bonus reward from the principle elements.
He continued reading and realized his talents have also undergone a complete 180.
Bloodline talent, Unyielding — (level 3). Stubbornness: can ignore all damage within 15 minutes of receiving a critical hit.
(Element bonus): At the end of the effect, revert the player’s status to 15 minutes before. This skill can be used once a day.
Self-healing, the ability to repair the player’s body is increased 6x.
(Element bonus): Decrease the time it takes to achieve optimum status by half.
Unyielding, resist elements + 10 , avoiding physical damage + 10%.
(Element bonus): Gains extra 2 defense.
St.u.r.dy: during the first two stages (active, tired), physical strength can perform all abilities as if in extended stage.
(Element bonus): reduce stamina usagethe use of physical strength by half.
Destiny talent, fool — (level 1). Beserk: sometimes dedication to the point of forgetting oneself is not a good thing. For the next 30 minutes, double all attribute bonuses.In the 30 minutes after activating Beserk, the user can double their bonuses in all attributes. This skill can be activated twice a day.
Ancient people: learn ancient attribute skills like you would learn a regular skill.
Destiny talent, the chosen one — (level 1). King of the ancients: your followers will gather underneath your banners because of respect. Regardless of race, followers will not have reduced moraleTherefore, no matter what race they come from, they will not be punished because of morale.