495 A Token (1/2)

”Fine, let's just roll then. My nickname is not Roll Prince for no reason!” Thunderlord rolled his sleeves up as he started the roll first.

92 points. Indeed, Thunderlord didn't become a top expert entirely based on strength.

”F*ck! I can do it too!” Crotch Lord cursed as he rolled and he got 55. He turned and walked away with tears all over his face.

Nine Solitary Spears was even worse. He got 23 and walked away almost immediately without saying anything.

The last person left was Boson. Everyone looked at Boson without saying anything especially Fearless. He stared right into Boson's eyes and said, ”I've fought hard for this opportunity. You dare to throw my face, I will kill you personally.”

Boson used both hands to catch air before clasping them together and mumbling to himself. Everyone asked out of curiosity, ”What are you doing?”

”Picking the spiritual energy of the heaven and earth, absorbing the brilliance of the sun and moon.” After saying that, Boson rolled the dice with confidence.

95. He won Thunderlord by 3 points and everyone looked in awe, ”What? You can do that? Boson, teach me please....”

Boson smiled mysteriously, ”As long as your heart is honest, your spirit will be too.”

”I see I see!” Everyone responded.

The second item was a helmet.

Dark Magic Helmet (Helmet) (Gold)

Physical Defense: 70-90

Magic Resistance: 60-80

+27 Physique

+29 Spirit

Evil Halo: Passive skill. Every enemy within the 500 metres range will have their defense decrease by 1% every second. A maximum of 10 overlays. This can be overlain with other similar skills.

Head of Nightmare: Passive skill. A probability to cause the fear effect on the opponent. Can be activated once every 30 seconds.

Faithful Conviction: Passive skill. Exhaustion of Knight related skills' charm -50%.

Item description: The standard helmet left behind by the dark army. It looks extremely frightening. Rumours spread that putting it on will allow you to have firm conviction.

Job Requirement: Knight

Level Requirement: 35

This helmet was Knight equipment. The main attributes were great and the three unique effects were decent too. The Evil Halo overlay with Chastener's halo could weaken the opponent's defense by 20%.

The fear effect was also a comparatively incredible control-type skill. This compensated for the rare weakness of a Knight.

As for the Faithful Conviction, it was a unique effect most required by a Knight.

As a God's follower, a Knight would not be exhausting MP. Instead, it was charm. A charm was a consumable similar to an arrow. One would not be able to replenish it once it was used in a battle. Therefore, the decrease in exhaustion of charms by 50% meant that the user could use one more skill than the same level opponent. This was a very practical unique effect.