79 Killing the Ogre (1/2)

Quickly sprinting up to the top of the hill, Lu Fengyi peered down before widening his eyes in astonishment. Generally, players who did not know each other would not give each other excessive aid, sometimes even treating strangers with suspicion, however right now, fifty odd people had teamed up against the leader class Cave Ogre that Lu Fengyi had seen earlier. While it wasn't uncommon that guilds and parties would band together to fight against mobs, Lu Fengyi knew from before that the players below had come in separate groups, meaning that it was more likely than not that they did not know each other, yet they were collaborating effectively to take down the ogre, benefiting everyone.

Amongst the attack force, a ring of knights with shields stood like a barrier around the ogre, preventing it from moving around while the fighters filled the gaps and struck at the ogre when they got the opportunity, taking care not to get hit or to take the aggro. Surprisingly, there were also several thieves stabbing away at the exposed parts of the ogre, whittling down the health to the extent of their ability. From there, mages and priests stood dozens of metres away, raining basic fireballs and heals upon the epicentre of the battle.

Glancing at the hitpoints of the ogre, Lu Fengyi realised that the group had already done over 50% of the ogre's health, now entering the more difficult stage of the battle. While ogres were not much different from other boss mobs, and only entered their berserk state when they were lowered to 10% , this ogre had an additional buff that activated at half health, granting it a 5% increased chance of performing critical attacks against all players.

Just as Lu Fengyi had expected, it wasn't long before the ogre swiped twice towards one of the encircling tanks with its large club, instantly depleting the player's health before the priests could heal him back up due to a critical attack. With the opened opportunity, the ogre stepped into the temporarily disrupted encirclement before bashing down two assassins and a warrior, causing them to retreat as fast as possible.

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-5

Spells continued to rain upon the ogre and its health continued to fall at a slow, yet steady pace. Thankfully, although there was a significant level gap between the mostly level 2 players and the level 6 ogre, the natural regeneration and defence of the ogre was not able to overcome the flow of damage, slowly whittling away at its 250 health.

While the group had almost suffered heart attacks when the tank was struck down with a single attack, they were able to maintain their cool and continue the arduous task of bringing down the ogre. No only was it a test of their mental endurance, but also their efficiency in using mana, so that they did not run out and be rendered completely useless.

Slowly, the ogre's health began to fall as the players persisted with their continuous attacks and only minutes later, the health bar had already reached 11%, the moment before all hell broke loose.

10%...

Suddenly, the ogre's skin glowed a luminous red and a powerful aura radiated intensely from the beast. Although the players were unable to see the effects of the change, they could clearly feel the difference between the ogre seconds ago and the one they were facing now.

Seeing the ogre move towards the mages, one of the knights sent out a basic taunt skill before blocking its path, raising his shield high in defence from the large club, however in the blink of an eye, the tank dispersed into thousands of particles, disappearing from the battlefield.