Chapter 191 - Spell Makers (1/2)

The Greatest Sinner Arlemit 27820K 2022-07-22

Arve canceled the spells and quickly drew two Magic Circles of the zero-level spell, ”Fire Ball.”

He then turned and, pointing at a random student, said: ”Look closely at these two Magic Circles, do you see the difference between them?”

The student stared intently at the two Magic Circles for a while but was unable to answer. Then Arve asked several other students, but none of them could see the difference in a minute.

When another student could not answer, Arve calmly said: ”You all understood that the change was small, but you couldn't see it, now I will show you.”

Arve's spatial ring glowed, and a pointer appeared in his hands.

”Look at the left Magic Circle - this is the standard version of the ”Fire Ball”, and now look at the right one, the difference is right here,” Arve said calmly, pointing to one of the runes.

In addition to the basic structure, Magic Circles consisted of dozens of runes and various symbols. The more complex the spell was, the more of them there were. One spell might have only a hundred symbols, while another might have a hundred thousand.

Naturally, if the various symbols and runes were numbered in the thousands, the number of possible combinations was infinite. Nevertheless, only some of the thousands of those combinations could become a spell of some kind, and it was unlikely that it would be powerful or useful.

The rune Arve pointed out was indeed slightly different from the one on the left Magic Circle. But, it was almost impossible to see unless you looked specifically at the place.

”That's the slight change that affected the color of the spell. Probably some of you are thinking right now that actually creating or changing spells is not as difficult as I said. If you think you can just learn all the runes and symbols, their variations and combinations, and use them to create spells, then you are a fool. Even if you spend a million years on it, you still can't memorize and learn an infinite number of variations.” Arve said harshly.

”But, then, how should we proceed? Can't some experienced magician who has already created several spells share the studied combinations by writing, for example, some manual? A girl asked, puzzled. She didn't understand why combinations that had already been tested couldn't be used.

Arve quickly answered, ”First, it doesn't make any sense, and even if it did, no magician would disclose information like that. Secondly, some combination may have no effect, but if you replace even one rune or symbol in it, it can become an incredibly powerful spell.”

”There were cases when some magicians changed already seemingly perfect combinations, and they became even better, of course, these are isolated cases. Simply put, if you use tried-and-true variants, you won't achieve anything. You should go your own way if you want to succeed. Arve said calmly.

Arve adjusted his glasses and continued: ”As for the question of how you should proceed, I'll give you a simple example - chess. It's a very complex board game with a huge but not infinite number of variations. Let's assume that you are an unprecedented genius and can calculate all moves without exception. In that case, you will always win. But what if the number of cells on the chessboard increases tenfold? It's impossible to calculate that many variations.”

”In the process of creating spells, the situation is the same. Unlike chess, the number of ”pieces” and ”cells” here is many times greater and each Magic Circle has a different number. Moreover, if you put three different chess pieces in a row, they won't become one, like runes or symbols in different combinations.”