Chapter 144 - Jomels New Moves And Skills (2/2)

Even if it is a Standard normal move as long it is using a will energy aura then it is more powerful, but they can also put will energy to that attack but not s powerful and concentrated as of that moves.

Will energy aura of beasts and tamers are very incredible, they defy science, and balance each type. Jomel is thinking about what it is like, the seemingly impossible to beat like immortals, gods in lower worlds or galaxies will have a weakness.

That's what they say, it reinforced that no one in this world is invincible, that's why he is looking forward to going to lower worlds, what kind of experience he will experience in there.

Currently, he is still level 35 that makes it more depressing. He has a lot of questions inside his mind, how strong he is if he entered a lower world or what is the process etc.

Exasperated...

He decided to focus on moves again to forget that frustration or throw it at the back of his mind, He saw that there are changes, the Venom type imbued, Feind or evil, and the Dragonic Type.

He weighs in that the Fiend type moves are only weak against brawlers and insects and one completely immune to it is a Light type. So he chose it and coupled it with the Venom type.

Right now, Jomels statistics now without being on his combat form, are now;

Jomel

Hidden Ability.

Strongest-Bone - Reduce and Immune to 1 hit K.O moves or any physical attacks it receives.

Devourer - Can resist any status condition like pressure and curses as long as it is fed or has energy from the foods it ate.

Precognition - Allowing users to perfectly and efficiently anticipate all variables and opponent's attacks and take action with absolute efficiency without any effort.

Moves:

Neurotoxic - Venom Type.

Attack: ---

Hit-Points: ---

The user shakes and removes the bodily poison that comes from the stomach of the user and imbued to any part of the body or weapon according to his will but can only be imbued on Standard or Normal moves. Badly poison anyone or anything it touches.

Black Parade - Fiend or Evil Type -unable to use-

Attack: ---

Hit-Points: ---

Spread darkness to its surrounding a little, Enable the user to spread and imbued it on every part of its body and can only be used with any standard or normal moves. Stop anyone or anything it touches from healing or regenerating.

Ravage - Standard or Normal Type. -unable to use-

Attack: 70

Hit-Points: 100

Ravages the enemies with the user's fangs and claws or using any means necessary to destroy the enemy, like headbutt, stomp, or anything like a wild animal. The attack multiplies once it hits the enemy successfully.