Chapter 333 Black Star: The Beginning 3 (1/2)
[Faction Management] was the most complicated among all the NPC interfaces. There was a dizzying number of options and information. Through this interface, Han Xiao had access to all the faction-related features a player would have, and he could also give out faction missions, albeit a limited amount.
The level of reward that he could give out was dependent on his own level, faction rank, faction influence, and legendary points.
_____________________
Faction Reward Limit: 92,000
Faction Leader Level: 70 (+56,000 reward limit)
Officers: None (NPC)
Faction Size: 47 (+20,000 reward limit)
Renown: 2 (+4,000 reward limit)
Faction Leader Legendary Points: 3 (+15% reward limit)
Allies and Enemies: None
_____________________
92,000 was the limit for a single mission, but the daily total limit was twenty times that amount, far more than the limit for individual members, which was only five times more. Moreover, the other factors such as the faction officers and renown would all add on to that limit. With everything added up, their faction's currently daily total limit was twenty-six times the base amount.
This meant that he could reward the players in his faction with a total of 2.4 million experience every day, but as there were currently fifty or so players, each player could only receive around 50,000 experience. This was not really a lot of experience for the players at their level.
The reward limit mainly controls the speed at which a faction can grow. This is only the base limit, so there's still a lot of room for growth.
He made some calculations, and putting aside his leadership level, his own character level also contributed to the reward limit. Recruiting strong NPC officers to their faction would also greatly increase their reward limit. This convinced him of the need to start interacting with main storyline characters. The faction size was also separated into different stages, with the next cutoff being a hundred members. Renown was basically the same as the reputation system with a small difference. Faction renown was the aggregate of all area reputation points. For example, ten points of renown in the Garton Galaxy and five points in the Gelock Star Cluster would add up to a total of fifteen faction renown.
Legendary Points gave a percentage increase to the reward limit, and this increase was calculated after all the other factors such as leadership points were accounted for. The ”Allies and Enemies” was basically the faction's foreign relations.
Aside from faction missions, the system also allowed him to manage and monitor the player-faction relationship, as well individual players' level of contribution. Overall, Han Xiao was very pleased with this new interface, and it could help him attract more players.
After Han Xiao established his faction, the other players also received notifications on their interface.
_____________________
You have joined [Black Star Mercenary Group].
Current relationship: Cold (0/300)
_____________________
The players were not surprised, as something like a faction notification was everyday business to them.
Han Xiao's Faction Management system started listing out the names of the member players. His eyes flashed, and he gave out another notification.
_____________________
You are the Black Star Mercenary Group's first batch of recruits. You have gained 300 contribution points. Current relationship status: Neutral (300/1000)
_____________________
”There's something like this?”
”We got the neutral status directly.”
The players were overjoyed, and they hurriedly studied the faction interface. They wanted to find out what benefits they could get out of earning contribution points.
Once they entered the faction reward page, an assortment of items was displayed in front of them. Most of these items were originally in Han Xiao's personal NPC shop, and he simply moved them over to the faction page. Moreover, he also threw in some good stuff that was not available from his shop. There were the Ranger 2.5 robots, each costing 1,500 contribution points to exchange; mini mobile turrets, each costing 1,200 points; and the original Python mechanical suit, which cost 6,000 points.
The equipment and items instantly caused a reaction from the players.
”Good stuff!”