Chapter 122 - Basic Strategies (2/2)
”Well, this time you lead the troops. Similar one should work for these monsters too,” said Merlin. ”We five will leave the group when we get experience to level 12, you should continue with the rest,” said Merlin.
”What? Why am I singled out?” asked Mob after getting close to Merlin.
”You always wanted to lead, right? You do a few things that I propose successfully, I will recommend you to the Fight Club” asked Merlin. ”Once, we get out, it will be only you in charge. It is a good practice. We can get other first clears. You already got one. This is just the first clear of level 10. How about you take anything that you find useful that we get from the dungeon, including first clear rewards,” suggested Merlin to pacify him.
”What does commanding players have do with fight club. You are just giving me work cause I am better than the others at this,” said Mob irritated. He thought Merlin was just using that to get him to do this.
”You have never handled this large a number and I would not have considered this for fight club, if you were anything other than a summoner. But you always choose necromancer or summoner,” retorted Merlin. He rarely tries to genuinely help anyone without any personal advantage but he was irritated as Mob implied that he wasn't helping.
”Ok. I can ask for anything that you acquired,” said Mob trying to negotiate further.
”Yes, but only that you could use for your profession. Not more,” said Merlin. He made sure to tell this as he is the kind to ask for all the gains if someone promised the same to him. Even, if he didn't have any use of it. He could always use things for bargaining or exchanges.
”You are confusing him with you,” joked Grenadier and received a scathing look from Merlin in response.
”Ok. Once, we cross the line of control formed by the guards in the plains, all the long-distance attackers like mages and rangers stay in the center, while the others form a line around them. We will need to make smaller groups of the players. You have noted down the players and their occupations, right?” Mob asked Brick.
Brick quickly messaged him a list.
560
30% were assassins, 6% swords men, 10% guardians, 5% paladdins, 1% martial artists, 5% summoners, 6% druids, 10% clerics, 5% rangers, 7% berserkers, 5% warlocks and 10% elementalists.
Looking at the stats with majority of assassins, it was clear to Mob that these numbers were mainly due to the Shadow's fame. This made it hard as assassin's have the advantage of stealth and do burst damage but are very useful in continuous battles that is required in mass quests. At that time, he wished that it would be better if Shadow had been anything else even martial artist which was the least played class.
”You have your work cut out for you,” said Merlin who also had observed the issue with the players assembled before them.
”How many of these are from the guild and above level 10?” asked Mob.
”40,” said Brick sending another list. ”They are all just for guarding the others and are well equipped. They all even have crossbows.”
Mob caught his head as he began to think. ”We need to divide them into smaller groups based on occupation. Each one will have at least one from these forty,” said Mob. He felt that this is going to be much harder than the time, he had seen Merlin organize a group. At that time, warlocks were in majority and they could spam warlock skills to control and kill the monsters in mass quests.
”We need tanks at the front. Shield Guardians. Include all paladdins and druids who have shields. Let us put them all in the tank category. Then come, berserkers, martial artists, swordsman and assassins, close combat physical attackers as category 2. Summoner, Warlock and Cleric are middlemen. The remaining two are complete DPS long range, category 4,” suggested Mob.
”Will this work,” he asked Merlin's opinion.
”You decide and learn. I leave it to you,” said Merlin as he remembered Oceanis' words. The others were had a surprised look on their face, when Merlin refused to comment as he is the kind that comments just to have a bit of fun even when the best option was put forward.
”Okay, then,” said Mob taking Merlin's words for approval. ”Total groups will be fifteen. Make note of it and you need to assign member their groups and numbers. At least, two of the 40 above level 10 would be in each group.”
”Two kinds of groups. Outer and inner. Outer groups will have categories 1 and 2. These two categories will only be the outer group. Total number of outer groups is ten. Distribute the two categories in 1:2 ratio of tanks to attackers. Make sure every group has equal number of paladin or druid, if possible, someone who could heal,” explained Mob to Brick.
”Inner group has the remaining. 5 inner groups. Pair each inner group with two outer groups. Elementalists and Rangers both have decent long-range DPS compared to others. They will be the ones who will be able to land their attacks first before any other class. Summoners also have long range attacks but let us have them use their summons to assist as tanks for outer groups based on situation,” said Mob.” ”You noted down that?” he asked to confirm.
”Yes, Ya. Warlocks and clerics also use long-distance attack and support when necessary?” asked Brick.
”Yeah. Apart from that, if the monster numbers are too large, first the ones with shields tank, then the summons, then the berserkers will try to hold them back. In general circ.u.mstances, all the others attack in cooperation with tanks, but only if the monster come close. If the monsters are maintaining a distance, let smaller parties of four or five asssassin's go out to scout for them. They will not attack but only scout and report then larger groups will attack the monsters. From the information that we have, these monsters tend to be in groups. So, letting the assassins attack alone is stupid. The most important part is to regroup effectively based on the size of the monster groups that we find. Only then, we can use the groups to effectively kill the monsters without much losses.”
”I understand. I will try to do the best to make sure others understand and follow this. This strategy is mainly to keep the level 9 players safe and help them level up as soon as possible,” said Brick. ”Anything else,” he asked looking at Mob and then Merlin.