1138 "Scholar of Yore" (2/2)

Worms of Spirit can be split into six hundred pieces. The godhood patterns have also changed to a certain degree; it's even more complicated, and it can showcase concepts of strength, strangeness, and supematuralness...

The changes in my godhood patterns firstly originate from the newly obtained characteristic, and secondly, it comes from the mysticism knowledge contained within the potion. This is both a result of the Beyonder characteristic and also something obtained from a higher level... After becoming a true High-Sequence Beyonder, is it possible to directly change the knowledge at a higher dimension to affect Beyonders at other Sequences?

Deciphering a potion formula from the godhood patterns seems like an actual example...

Also, at the level of Sequence 3, the changes in godhood patterns have a personal effect. This is closely related to prayer and responses. As a Scholar of Yore, the corresponding honorific names will be different in nature. This is because of different personalities, experiences, and traits.

Yes, I can allow different Worms of Spirit to instinctively listen to prayers and respond to them when it's a relatively uncomplicated matter. It doesn't affect my other actions... The specially marked ones and more complicated matters will be handed over to my actual body...

A Scholar of Yore can use a Worm of Spirit to act as a god, but what about other Sequence 3 Beyonders from other pathways? It's impossible for them to respond while sleeping, right...

Heh heh, I'll think of my honorific name as a Scholar of Yore later. I'll first study the specific abilities.

Uh... A Scholar of Yore's main ability is to obtain help from history. This is split into two parts. One is to borrow strength from my past self.

This is rather embarrassing for me. It's currently useless because the past me is definitely weaker than the present me. Yes, when I was hanging above the door of light above the gray fog, I was just an ordinary person... Compared to those who were important figures in the past but are now weak due to all kinds of reasons, this is a godly skill. One can be a baby crying for ice cream while engaging in a Sequence 1 battle. It would be impossible to find any weaknesses... The only problem is that it's not long-lasting...

Of course, as more time passes after I become a Scholar of Yore, this will begin to show its effects. I can often borrow strength from my past Scholar of Yore self so that I wouldn't have any moment of weakness. Even if I were to suffer serious injuries... To a certain extent, this is something that's self-perpetuating, preventing myself from ever being in a nadir until my spirituality is completely drained.

Yes, before my spirituality is drained, I can always borrow energy from my past self. There's no limit to the number of times. As for my current spirituality, even without the process of recovering, I can borrow power nearly ten times a day, maintaining it for five minutes each time.

The second part is to summon images from the Historical Void. It can be humans or objects. The more detailed and the better the understanding I have of the corresponding piece of history and matters, the higher the chance of success is and the longer it will last.

Similarly, the lower the target's level is, relative to me, the higher the chance of success and the longer it can be maintained.

In addition, increasing my affinity with the target will increase the chances of success and the time it can be maintained.

These are the three conditions to succeed. Furthermore, when summoning someone of a higher level than myself, or an item, even if I barely succeed, the final projection will only have a portion of the strength and quality of the original. It can't be one who's at full strength. Also, I can only maintain three images summoned from the Historical Void at any point in time, including those summoned by my marionettes...

Currently, even if it's the most ordinary item or something that was once mine, I can maintain its availability for a maximum of fifteen minutes.

The fact that the target has a close relationship with me is worth rumination. In essence, borrowing power from one's own body is also a form of summoning. It's just that one's relationship with oneself is extremely close, so there's no possibility of failure. It's an extreme example.

In other words, if I were to summon the important figures from the Historical Void, it would be best to establish a friendly relationship with ”Them” and maintain it for a long time. Yes, if I were to summon Mr. Azik's projection, the chances of success will definitely be higher than projecting other angels...

How is this a Beyonder power? This is obviously studies related to EQ, Relationships, and Interpersonal Communication!

As he sighed with emotion, Klein sincerely felt that the core powers of a Scholar of Yore were godly. After all, those that involved history and time were most likely extremely magical.

However, in order to put it to use to its fullest potential, one had to have sufficient intelligence, and also make the necessary preparations.

This was an unchanging requirement of the Seer pathway.

Yes, when summoning images from the Historical Void, there's no way to communicate with them. That is to say that a Scholar of Yore can't interfere with history and change the past. From the angle of acting, this can be summarized as ”witnessing fate, affecting the present, and the inability to reverse the past…”

Apart from the ability to transfer a certain part of ailments, wounds, curses, attacks, prophecies, and observations to Paper Figurine Substitutes, there's another power. It can transfer a certain part to the target. Before one discovers that it's fake, things can continue proceeding as per normal. Heh heh, if anyone loses their heart while their brain remains active, I can give them a paper heart for a short period of time. He will be able to obtain strength from history to beat and circulate blood...

The time it takes to attain initial control of Spirit Body Threads has shortened to two seconds, and completely transforming into a marionette takes ten seconds. The maximum range for the two is 500 meters... By controlling a marionette, the limit to swapping positions is five kilometers...

Flame Jump is also five kilometers... I can freely control the might of Air Cannon, and at its maximum might, it's equivalent to a coastal defensive cannon...

A creature that can transform into a physical form whose characteristics have a difference that does not exceed a certain level. Some of the organs created can be used, while others are only decorations...

Phew, this is a Scholar of Yore who has digested most of the potion... After examining himself, Klein slowly stood up.

He planned on entering the world above the gray fog to check on the changes in Sefirah Castle.