Chapter 532 (1/2)
Take the absolute barrier as an example. It is not only suitable for the guard system, but also suitable for the close combat system. Safety always ranks first. If they have this invincible move, their attack will become more sharp.
In addition to the ancestral possession and the absolute barrier, Sean released three of them. The last one was called the hero's appendage.
In fact, the spirit possessed by the hero and the spirit possessed by the ancestor are the same in effect. The indexes of all aspects have soared greatly, making its combat effectiveness reach a new height.
Therefore, there are three ultimate combat skills, but actually only two.
The biggest difference between this skill and ancestral spirit attachment is the sound and light effect.
After the ancestor spirit is possessed, there will be a giant virtual shadow of the ancestor spirit behind them.
After the spirit is possessed, there will be a huge spirit behind them.
As for the image of this hero, needless to say, Lord sheshawn, who else can there be?
This time, Sean was more or less implicit. He was dressed in gorgeous heavy armor, including his face, but his body outline was similar to him, just like the ancestral spirit of the kentana barbarians. In a sense, it refers to the hall of heroes led by the army at night.
At the beginning, Sean planned to call this move ”God attachment” or ”Lord attachment”. The first name was a little religious, which was not consistent with the military leader. The second name was too shameless. I think about it.
The absolute barrier is to defend, the spirit is possessed, that is to attack.
Just like the saber shield soldier and the long spear soldier, if they are separated, the attack of the former is too weak, and the latter's defense is too weak. However, when they are combined, one plus one is greater than two.
The same is true of these two ultimate skills.
In the hands of champion knights, their effect is basically the same, just let them invincible to a higher level.
Their main role is still in the hands of two big knights, one attack and one defense. If combined perfectly, they can even break hands with champion knights in the duration of combat skills.
These three ultimate combat techniques are mainly aimed at close combat. Although we can learn from long-range combat, we are afraid that their power will be relatively limited.
The most suitable for long-range combat should be to maximize their ultimate firepower skills.
Sean studied it for a long time and didn't come up with a suitable one.
Although war skill is a variety of magic, it has no way to use the magic energy in the magic pool and the natural environment.
Combat skills mainly consume the energy stored in the attached magic pool. The amount is relatively limited. If you use it to launch large-scale magic attacks, its power is very limited. It's better to learn more combat skills, assist yourself, and diversify your means!
This can only be supplemented by better ideas later.
Forget to say, each ultimate skill has its own unique sound and light effects.
Absolute barrier is no exception. Once it is applied, it will form an obvious shadow behind the performer.
Absolute barriers have two kinds of acousto-optic effects.
If there is a huge shield, it means pure personal protection.
If there is a huge fortress, it means group protection.
The purpose of this is like a dazzling general's armor, mainly to remind the friendly forces around to cooperate.
Those who should give way should give way quickly. Those who should rush together should rush together. Those who should seek refuge should seek refuge.
Although it is easy to be spied out by the enemy, and thus targeted treatment, but in general, the advantages outweigh the disadvantages.
Guardian, melee, long-range, special and auxiliary.
The five departments, the composition of the general team, basically include.
When they came out, it was natural that the Yongye army led the army to carry out a comprehensive reorganization, which was basically around this.
The Yongye army leader carried out the three three system policy more thoroughly, and formed the most basic combat unit with three people.
These three men are combined by different occupations, one of them is a saber shield soldier, and the other is a long Spearman. One is a crazy soldier.
That is, one guard and two close combat constitute the most basic attack unit, with both attack and defense.
The three basic units are combined into a small team, which is still equipped with two captains, one chief and one deputy.
Three teams together, that is, a squadron, two squadrons, at least Cavaliers start.
The three squadrons are combined to form a large team, which is commonly known as the hundred guards of the Yongye army. In theory, the two guards are required to start as great knights, and they must complement each other to learn the ultimate combat skills, spirit attachment and absolute barrier.
I just emphasized that theoretically, it is natural that the Yongye army leader can not reach this level for the time being, so he can only use Knight level for the time being. However, in the future, the army leaders will certainly spur them crazy and make them reach the corresponding level.
If possible, they will even push the knight class to the squadron leader class, because it can maximize the protection of absolute barriers.
It's a crazy idea, but it doesn't seem so difficult to think about it.In the Yongye army leader, the road to the great knight is no longer vague, but the road to the champion Knight begins to change. They just need to go down the road and have a great impact of hope.
For such a good seedling, Yongye military leader will not be stingy to help and promote.
More than 100 guards, it's getting more complicated.
One battalion will be equipped with two melee centenarians, one remote Centaur and one auxiliary centaur.
There is nothing to say about the long-range centaur. Its composition is similar to that of the melee centaur. All of them are composed of unified long-range archers.
What needs to be explained separately is the auxiliary hundred guard, which is composed of a squadron food leader, a squadron medical soldier, a squadron scout, a squadron artillery and a small team of communicators.