112 Chapter 112 (1/2)

Dungeon Core Online Glyax 36070K 2022-07-21

Chapter 112

”For players, Dungeon Wars are simple.” Rue waived her hand, pulling up a visual image of all three of his floors. ”Each floor is going to get a gate assigned to it near its entrance. These gates unlock every two hours, and parties of up to 10 players are able to take the gate into the enemy dungeon's territory. Once there, they are able to fight both the enemy dungeon's players, as well as their mobs. Defeating mobs and players gives them core essence, which, if they return through the portal, they give to the dungeon core of their home instance.

”And what does-

”I will get to core essence in a moment. Don't interrupt.” The stern look on the pixie, who was clad in full battle armor, actually made her look quite terrifying. Enough so, that James shut up immediately.

”If the invaders are killed, then any essence they have gathered is instead absorbed by the dungeon they had invaded.” Oh, so that was potentially dangerous. ”The incentive, for players to bring back large quantities of core essence, is that not only does it help in the dungeon wars, but they are rewarded with experience, and loot.” The pixie held up a finger, before he could even interrupt her. ”Yes, you will have to create the loot, after we finish this conversation.”

Great, another thing to do before the war starts. He was of course excited, but also, growing nervous. Time was ticking down, there was less than 20 hours before his players entered his instance again, and BLANKs players would log into their home instances. 24 hours after that, war.

”The number of invasions, is limited, obviously, by multiple factors.” Rue held up a finger. ”First, time. The gates open every 2 hours, meaning there can be 12 invasions from each side, per day, per gate.” She motioned to her next finger. ”Second, the number of floors, would dictate the amount of gates opened at a time. Because both BLANK, and our dungeon, have three floors, that means there are 3 gates opened at a time.” A third finger was raised. ”And finally, there is a cap on gates per day. Because each instance has 10,000 players, up to 10,000 players can take part in the war per day. Once all the players have participated for the day, no more gates will open, until the next day. Additionally, players can only use the gates once per day.”

That final rule, actually surprised James. Apparently, the developers were trying to put some rules in place, to make the PvP at least somewhat balanced. He supposed it made sense, especially if defeat could really harm a town's economy.

”So, players can only choose to invade the enemy dungeon once per day.” James was already thinking. ”But, obviously, the floor they choose to invade, is going to really effect how their dive goes.”

”Correct. When a player invades with a gate, they are transported to, and limited to, that floor. They don't get to dive into the first floor and fight their way to the third. So, while they could invade the first floor, and completely wipe it out, the amount of essence they bring back, would be lower.”

”So, a risk reward system.” James knew his players. There were some who would play it safe and invade the first floor only. There were some, such as Z, who would probably try for the second or third floor. He just hoped their risky behavior wouldn't backfire, and net BLANK more essence. Because that, could be really bad.

”Exactly.” Rue took a breath, before continuing. ”The other aspect of the daily invasions, is that when players invade, it is a completely random instance that they are put in. However, the moment that instance is invaded, the dungeon core, as well as players, will be alerted.”

”Meaning-”

”Meaning, the players who are able, will likely try to hop in and stop the invaders.”