16 Chapter 16 (1/2)

Dungeon Core Online Glyax 44250K 2022-07-21

Chapter 16

Achievement Unlocked- I feel Pretty- Populate a dungeon floor with 6 different types of plants.

Reward-200xp, 50 resources.

And that completes the last of them. James was grinning as he closed out of the achievement screen.

”Finally finished Achievement hunting?” Rue looked up from the table, which now had a small slot machine on it. The pixie had been playing with the slot machine and drinking the whole time he had been messing with achievements. James glanced at the clock and was startled to see he had just under 2 hours remaining. Had he really wasted that much time?

”Hey, it was worth it.” James pulled up his character sheet to show her.

Glyax Tier 1 Rank 1 Dungeon

Mob Type: Random

2500 xp

7500 xp to next rank

997,500 xp to next Tier

Resources: 50 of 1000

Currency: 0 copper 0 silver 0 gold 0 platinum

Dungeon Token: 7

”I'm not going to compliment you, if that's what you're looking for.” She stuck her tongue out at him, as she took another drink. Sure, she seemed to have been pacing herself, but James could tell she was definitely buzzed. At least the AI wasn't flat out drunk.

”Guess I'll just have to step up my game.” He grinned to himself as he flipped through his Dungeon Creator screen, finding more fencing to spend his final resources on. The moment he summoned an expanse of fencing for 50 resources, he dumped a dungeon token into his resources, instantly refilling them. ”This isn't even my final form.”

”Oh, good, because I was a bit underwhelmed.” She took another drink, and glanced down at his floor. ”I was expecting it to be, bigger.” Well, apparently his AI was a mean drunk.

”Alright, how about you stop drinking, and try to sober up before the adventurers arrive.” Seriously, sober she was constantly making sexual innuendos and flirting with him. Drunk she was acting uninterested and bored with him. Was the person who designed this AI purposefully aiming to make her bipolar? Sheesh.

”As you command, Glyax.” She did a fake curtsy, stumbling slightly, as she waved her hand and made the table, slot machine, and drink disappear. ”Glyax, the all powerful buzzkill.” She laughed as she flew unsteadily towards him. ”So, two hours left, hurry up.”

”I would be, if I didn't have to argue with a drunk pixie.”

”I'm not-” she started before she crashed into his orb. ”Okay, maybe I'm a little drunk.” James wanted to be mad at her, but the moment she crashed into him, he broke out laughing. Served her right.

”Just don't get sick all over me.” He had seen that happen in a bar once. It wasn't a pretty sight. And he was pretty sure there wasn't an achievement for having your pixie throw up on your orb. If there was, James didn't want it.

”Not making any promises boss.” As she spoke, James promptly floated his orb away from her. He needed to focus now, so he could finally touch up his floor.

During his achievement hunting, James had spent a total of 740 resources, thanks to both the resources he was generating per hour, and the rewards he was gaining from the achievements. He had chosen which order to do the achievements in, based upon the rewards they gave, and the amount of resources he had for each achievement. Planning them out, and waiting for resource generation, where the two factors that took the most of his time. However, it had definitely been worth it, and it had helped James develop his floor a little.

The first achievement was titled Pick Me!, and had required James to set up a mining area in his dungeon. Luckily for him, he had already thought of doing just that, based off of what he had read in Dungeon Core novels prior. Unfortunately for him, he had to resource points to spread his influence all the way to the start of the cave, so that he could add ore veins into the rock. The achievement gave him 400 experience, 75 resources, and a Dungeon token though, so it was definitely worth it.

After he completed that, he proceeded to work on the next achievement, titled Feeling Moist? This achievement had James establish at least three bodies of water on his first floor. He spread three ponds out around the floor, the bare minimum for the achievement. After it unlocked, he was rewarded with another 400 experience, and 75 more resources. He had to resist adding small creeks and streams running from the ponds for added effect, and made a mental note to touch those up later. His first floor was going to be magnificent, but he had to focus on his current tasks.

When he completed Feeling moist? James had to slowly wait for his resources to generate, because after completing the first two achievements, he only had 100 resources remaining, and he needed at least 150 to complete the next two achievements. Five hours later, which gave him an additional 50 resources, putting him at 150, he was able to work on the next two.