Chapter 1930 - : Two Transmog Sets (2/2)

“Not all mistakes can be avoided? Who told you that?” Lu Li frowned.

“You told me that!” Sky Moon was surprised that Lu Li had forgotten as Wandering nodded beside him.

“Then I take it back. Deduct points from anyone who makes a mistake,” Lu Li unashamedly declared, then continued boldly, “Make the damage output players compete and bench the one that deals the least damage. If anyone runs out of Mana or dies a lot, bench them too. We have a three-guild alliance doing this Instance Dungeon; we have the players for it.”

They didn’t really care about weapon durability anymore. They had been wiped so many times that it was now pointless to care.

“Uh… okay, I’ll get them to wear equipment that has more Arcane Resistance,” Sky Moon said. Now that he had the boss’ authority, he could kick whoever he wanted.

But why did they only get the ranged magic damage output players to compete? Couldn’t the same be done for the melee players?

Sky Moon didn’t want to ask.

“As for your resistance equipment, you can render the Boss’ Arcane Missiles harmless by stacking resistance, but that would negatively affect damage output and healing. You need to find a balance where you resist some of the damage without affecting other factors too greatly. This balance can only be found with some calculation and experimentation,” Lu Li said.

Lu Li had basically said everything he possibly could have before finally asking Sky Moon to take over commanding once again.

The first 20% and the last 20% of the Boss’ HP was not that difficult. The hardest part was the middle where you needed high damage output and high healing. They also couldn’t afford to splurge on mana consumption and they had to remember to be in the correct positions.

Wrath of the Astromancer was the most troublesome skill. When Lu Li fought this Boss in his previous life, they had removed the Contagious effect from this skill.

While they were doing this First Clear, this Contagious effect was the most painful effect to deal with.

The worst part about it was that it increased Arcane damage taken by 50%. If you had that effect active and you were hit by Arcane Missiles that dealt 3000 damage per round…

It was hard to even consider not dying.

They had two Main Tanks with Arcane Resistance for the very purpose of tanking this debuff. However, since this effect was stackable, they had to fight quickly as their equipment wouldn’t hold up forever.

Every 2 minutes or so, the Boss would disappear. Three pillars of light would appear and there would be mobs spawned within each pillar. These mobs weren’t powerful, so they would just pull them together and fight them all at once.

After about 30 seconds, they would clear the mobs. However, the Boss would then bring in two Priest mobs from the pillars to help him.

The Priest mobs would then single-mindedly heal the Boss. Fortunately, these mobs were susceptible to crowd-control, otherwise, there was no point in fighting this Boss anymore.

After Lu Li’s fine-tuning, Sky Moon found that everyone’s capacity to resist the Boss had actually increased.

It took some time to work out the critical point of Arcane Resistance where everyone could still dish out the high damage and healing required to complete this Instance Dungeon.

This was the combined strength of the three guilds. Lu Li had basically replaced half of their equipment with equipment that had been collected from other players.

Those that were more suitable for PVP were removed.

Having said that, the real professional players basically had two sets on hand – one for PVE and one for PVP that provided more mobility options.

Lu Li also intended to organise his equipment in this way. His innate advantage was becoming less obvious, and the circumstances he faced on stage were becoming more of a struggle.

However, losing was still not an option.

Even if you had no more resources stemming from being reborn, you still couldn’t lose in a one on one fight.