Chapter 145 Taking Down (1/2)

While Lin Jie and his team were preparing to attack the dungeon, many guilds had disseminated the news that they would pay players one silver coin per day to help them go inside the dungeon. These players wouldn't need to do anything, but just stay put inside the dungeon.

When all the players got offline, the dungeon would be reset. If this issue was not resolved within five hours, all the hard-earned progress would be refreshed and gone.

100 Light points were required to save the dungeon progress. After being played by Lin Jie since the last incident, all the guilds revered the Light points they had as their greatest treasures. 100 Light points could be at least used to exchange for a Light Enchanted Scroll, so it must be wisely spent! As such, they could only resort to hiring other players who were not their members to help them preserve their dungeon progress.

This business opportunity attracted many solo players. They wouldn't need to do anything in the dungeon, and could still earn money while they switched to other screens to surf the players' forum or look at pretty girls. Who wouldn't want such easy money?

No matter what, the guild members still needed to rest.

During this period, the well-rested Savage Blade team were killing off the Devourers efficiently in the Shadow Area. Baili Changcheng was full of praises for the Self-Combusted Spider tool—this was such an ingenious Way to conquer the dungeon!

With the addition of a powerful Mage such as Domestic Fat Cattle, their efficiency was greatly increased. This was expected—after all, he would really need to possess some true skills to remain as No. 2 on the Rankings Board.

[Phoenix Firework]: Passive skill. Your Fire damage will have an additional damage effect of 1% of your target's maximum health bar cap. The total Damage you dealt out will not exceed your own Mana Attack Power.

With a passive skill such as the 'Phoenix Firework', Domestic Fat Cattle could easily deal out twice as much damage to the Devourers than the others. The logic worked like this: when he cast a Fire Explosion spell, its effects would be equivalent to double of what others could cast. Just imagine how impressive it would be if he managed to deal out a Critical Hit!

In comparison, the attack output by the Wine God Brothers seemed more ordinary. Though they weren't that eye-catching, they kept their output consistent and didn't commit any mistakes.

The highly-focused team did not commit any low-level mistakes, and under the correct leadership, they managed to kill 24 Devourers. The fragments spawned nicely patched up to become a skill book, ”Devour”.

[Devour]: Used by carnivorous pets. When pets are not in attack mode, they can devour their enemies' corpse and recover 500 health points. They can also devour a comrade's corpse and inherit 40% of its attributes.

”Childe, release your pet,” urged Lost Camel when he obtained the skill book.

Unexpected Childe was an Assassin Hunter, and before he reached level 40, he was forbidden to let his pets join in any battle. Even if he changed jobs, his pets would only be allowed to utilize up till 50% of its Attack Power.

Unexpected Childe summoned his own pet suspiciously—it was actually a Leader level Killer Bee! Flying pets had the highest attacking power and speed. Coupled with its Critical Hit ability with Armor Ignore effect, this Killer Bee was definitely the dream pet of all Pet Hunters.

Lost Camel shot a few arrows and killed off the Killer Bee easily. He then turned and patted on his wolf's backside.

”Awo—” The wolf ran ahead and devoured the Killer Bee in a few mouthfuls, and its claws turned narrow and sharp.

”Dear, you died so tragically!” wailed Unexpected Childe as he hugged the bits of wings that was left after his Killer Bee was eaten.

Lost Camel grinned widely and commented, ”Your Dear's attributes are not too bad. Next time, before every battle, prepare a set of your Dear for my Dear.”

Dong!

The ground shook.

Dong! Dong!

Within the dark mist, a Shrek look-alike head was revealed to the team. Its white teeth occupied almost all of its face, and its body was akin to that of a jellyfish, which was made up of ten thousand plus transparent pillar-size tentacles.

[Light Sporelok·Gnar]: Level 15 Enhanced Overlord, Health Points: 5,000,000.

”Wth, did I see wrongly?” Zheng Ziliang rubbed his eyes and said, feeling rather stunned. ”How many zeros are there after that figure 5?”

Mixed Breathless replied, ”It had 5 million health points.”

”Omg… Brother Fu Sheng, can I back out now?” asked Baili Changcheng in a faint voice.

The second Boss Gnar had up to 5,000,000 health points! It's attacking styles were the same as the Devourers—by eating up its enemies. In other words, healing jobs were useless in front of it, as none of its targets could escape from it.

”It's not that difficult to take down Gnar. Come here,” Lin Jie squatted on the ground and drew 45 circles, surrounding the Boss right in the middle. ”This battle is just a test of positioning, everyone needs to stay at three exact positions respectively. No matter how the Boss attacks, you are only allowed to move within these three positions.”

”Gnar only has one skill, which is to curl up players with its tentacles, throw its prey up in the air, catch, and then devour it. This process has three steps: curling up, throwing it into the air and devouring it.”

”When it's curling up its prey, an attack wave will be caused, and its diameter is around 10 meters or so. When escaping from its tentacles, you just need to jump. In the case when anyone is caught, Camel and Childe, shoot them down with your arrows to rescue them. Lastly, about the devouring step, you will be able to move the moment you are thrown into its mouth. Gnar only has 10 tongues, and each tongue has 100 health points only. Just kill the tongue in one shot, and you will be able to escape.”

Everyone drew a deep breath after listening to Lin Jie's explanation.

Even though the Boss only had one skill, it had up to a few ten thousands tentacles! Ordinary Bosses had different stages of developments, and as a Boss in the game's Main Plot dungeon, it would definitely go through the stages of developments too. It was obvious how strong this Boss could get!

Netherblue asked, ”What is the Boss's health points cap for each stage of development?”

”Gnar doesn't have any health points cap for its stages of development,” commented Lin Jie, ”In the Normal-level dungeon, Gnar can use 1,000 tentacles, and only 10 tentacles will attack players initially. Each time its health bar is lowered by 1%, the number of tentacles it can use will increase by 1% too.”