620 Torian Was Poisoned? (2/2)
”I have one, but it's more of a comment,” Torian stated, losing a portion of his smile. ”I want your help removing poison from my body?”
”Poison? How can you get poisoned?” questioned Halmut, wide-eyed.
”To distract me upon returning to the battlefield, one of Jack's copies stabbed me with a poison dagger.” Retrieving the dagger, Torian slid it across the table for Halmut to examine. ”The feeling is minuscule and I'm still more than capable of fighting with my full strength, but my body does feel occasional numbness which I can ignore.”
”Numbness, huh?” Halmut picked up the dagger and gave it a sniff, immediately pulling back his nose. ”Has it gotten worse, even a little?”
”In retrospect, I believe the numbness has ever so slightly been getting worse each time it acts up.”
”Walking death toxin… It's been a long time but it makes sense for Jack to have it, given his history…” Halmut mumbled loudly, shaking his head. ”It's not something that's of immediate concern but we should remember that Jack is the one who created walking death toxin in the first place, so him having such a concentrated amount is more than possible.”
”Jack created that?” Perchet asked, sharing the surprise with many of the gods present.
Halmut continued, ”Yes, that I'm certain. That was the first time I recognized the Legend of Trodar as a stand-out hero. He was the first to fulfill my quest among thousands of heroes. Though I gave hints and suggestions as to how such a toxin should be made, Jack was still the first to make it. Because of him, we gained a chemical advantage over Skaryn for a short while.”
”Only because you had Skaryn's potential Poison God killed…”
”Enough, Perchet. No need to mention such a useless story and worthless divine candidate,” Halmut stated. ”Either way, we need to be aware that Jack likely has a lot more of this walking death toxin on him. There's a chance that he'll equip each of the gods with some in order to offer them another edge in battle in an attempt to make up for their low levels. Don't forget that.”
At the same time, Halmut retrieved several vials and tossed them around the table. ”These are the antibodies to fight walking death toxin, which Jack also created and turned in for the quest. We have plenty but that doesn't mean they'll instantly negate the immediate numbness. This will keep the toxin from progressing in your body and gradually kill the toxin in a day or two. Keep your wits about you when the leisure gods wield any unfamiliar weapon.”
”Now, is there anything else?” Halmut asked. ”No? Then let's end this and get to work creating new gods!”