Chapter 95 - 22: Game (1/2)
”Welcome to Greed Island.”
”You must be Mr.James Art.”
”I will now explain how the game works.”
”Would you care to listen?”
”No.”
James refused because he remembered the rules of Greed Island perfectly.
The main elements to remember in Greed Island were the following:
The Ring : All players will have a ring that allows them to use two keyword spells in the game (and is also required to join the game):
1. Book - by saying the keyword ”Book”, it will cause a Card Binder to materialize for the player's personal use to stash cards.
2. Gain - by saying the keyword ”Gain”, an item in its card form will turn back into its material form but can't return to its card form again.
The Binder : the Card Binder has a total of 100 specified card slots; the goal of the game is to collect and fill these slots with the properly specified cards. There are also a total of 45 unnumbered free slots in the binder for storing ”undesignated” numbered cards.
The Cards : All items that are picked up on the island transform into cards, these items can be materialized into item form again by holding it and saying ”Gain”. If the item is not placed in the binder within a minute, cards that are turned into items cannot be returned into their card form again.
Upper left - Item/Card Designation Number
Upper center - Item Name
Upper right - Acquisition Difficulty and Card Transformation Limit
Center - Item Ill.u.s.tration
Bottom - Item Description/Function
Card Rank/Acquisition Difficulty Levels :
Each card has a difficulty level that's written on the upper right of the card. There are a total of 10 levels as listed below, from the most difficult to the easiest to get in the game.
SS, S, A, B, C, D, E, F, G, H