10 Aggro (2/2)

The card went white and went into Chester's chest. Chester looked around and a new mouse miniboss appeared in front of him.

After about an hour of grinding, he finally got 3 more cards. It may sound like a long time for three kills but so far it seems that only first kills give out cards which Chester guessed that it was some sort of failsafe in case you kill something that there is only one of.

Chester wasn't about to wonder about the system or where it came from or who reincarnated him. To Chester, nothing mattered more than protecting his many loved ones. Himself, Hermoine and... and... Well, just Chester and Hermoine.

Anyway, Chester pulled out my scratch cards and thought 'Upgrade Scratch'. The cards turned into a white light and circled each other almost like a Ferris wheel. The cards slowly got closer until they were one. When a single card was left the white light cracked and fell off leaving a shining red light that slowly dulled and left a single card.

Scratch

(Rare)

X4 damage

(Depends on the force of the attack)

Chester guessed that the last part meant that the damage increases depending on how much force that the attack has. For example, if he lazily swiped his hand then the damage would be low since he is little force (X4) is little. If he were to do a heavy attack that would have a lot of force (X4) the damage would be very high.

Chester wondered if he could combine attacks. For example, he could use charge then midway jump and using the extra force scratch. Since he would have a stupid amount of force that would mean that the damage would be 4 times. If he could do that he could combine things with future attacks meaning that being balanced with rarity would be a good idea.

Of course, this is all in theory so it could work or it might completely fail and end in him getting killed.