514 Prisoners Rewards (1/2)
At the crossroad intersection outpost.
\”Make haste, make haste. Come over here!\”
The gamers of Eternal Kingdom were loading the Beetlemons with the NPCs.
Those were the soldiers of the Godly Kingdom who were captured at the Dark Portal. The gamers were there because of the mission given by the system:
[Mission Title: Lord Sherlock's Prisoners
Mission Description: During the second Faction War, gamers of Eternal Kingdom gained final victory and triggered a huge Strange Encounter Mission. The gamers can transport the prisoners to Eternal Kingdom and exchange them for various rewards.
Mission Reward: The reward is proportionate to the number of captured prisoners and includes rare accessories, equipment, titles, gold coins, Reputation Points, and group benefits. Please browse the official website for detailed descriptions.
Mission Notes: The cunning Humans will ask you to release them and give you handsome rewards. Those are lies. They cannot provide any rewards. Only Lord Sherlock can give you rewards!]
…
\”What kind of NPCs are they? Who wrote this lousy AI logic? If the prisoners cried and cursed at me, I could understand that, as that's normal behavior. But it's the first time I've seen a prisoner pleading for me to free him by protruding his backside.\”
Peasant complained to the other gamers as he walked by a Beetlemon. He was frustrated.
\”Since when did you learn to speak the language of the Victorians?\” The gamers referred to the Surface World common language as the Victorian language. The captive soldiers of the Godly Kingdom also spoke this language, but the gamers of Eternal Kingdom couldn't understand it.
\”Do you need to learn? From their expressions and behavior, they want us to let them go,\” Peasant said helplessly. The other gamers also shared their experiences of the NPCs begging for freedom and attempting to escape.
Besides transporting the NPCs to Eternal Kingdom, the gamers didn't do anything to the prisoners. They stripped the soldiers of equipment and distributed the loot. They didn't show any animosity to the captive soldiers.
Even if they wanted to attack the soldiers, the gamers couldn't. Bru had changed the status of the soldiers from the Godly Kingdom to green, making them friendly units.
The soldiers were the private property of Sherlock, so how could the gamers touch them?
George sat on the Beetlemon that Peasant was walking next to. His hands and legs were bound with chains made of special Spider Silk, so he was unable to exert any strength.
Though George was a special NPC, his equipment was too tempting. The previous time his equipment was stripped, there were several pieces of Blue Superior Equipment and some pieces of Purple Legendary Equipment.
This time, George had awesome equipment. How could the gamers resist the temptation? It was like giving a water fountain to a person in the desert!