243 Opening Winterfell (1/2)

At the Winterfell Teleport Portal Main Hall, Onionhead stood at the newly functional Teleport Portal and bade farewell to the new Dungeon Lord, Andrew.

The Winterfell Dungeon Core didn't meet with any mishap as it was escorted by a large elite security contingent to Winterfell. The Dungeon Core provided the daily Mana required to run this neutral Dungeon of the Merchant Alliance.

”Lord Andrew, I'm leaving. I'm handing over Winterfell to you.”

Andrew smiled and replied, ”Don't worry, Judge Onionhead.”

As the third successor to Eternal Fire, Andrew was able to be the Winterfell Dungeon Lord because he invested a large sum of money. Even the Dungeon Core was bought by him.

What could Onionhead possibly say?

Onionhead and his elderly Orc attendant walked through the Teleport Portal. Onionhead glanced at the Dungeon for the last time before he vanished into the portal.

Though Andrew looked young, he was an ambitious superior Devil. After becoming the new Dungeon Lord, he made a revolutionary new plan.

Number One: His daily breakfast changed from fresh mud mixed with smelly worms to toasted worm in mud soup.

Number Two: In the Dungeon Lord Main Hall, females weren't allowed to wear skirts shorter than the knees. The official recommendation was long pants.

Number Three: Everyone had to greet Andrew as ”The Great Dungeon Lord Baron Andrew.”

And other miscellaneous changes.

While Andrew was dealing with the daily affairs of Winterfell, the Gnome Marco Polo had obtained the licenses for business trading and commissioning of missions at the Winterfell Commerce Unit.

A new update patch was released on the official website of ”Dungeon: Eternal Kingdom”.

[”Dungeon: Eternal Kingdom” Update Log Version 0.24]

”'Dungeon: Eternal Kingdom' Version 0.24 Official Update:

Added a new special title, Dark Rider: The first gamer Arthur.

Added a new special currency, Magic Stones: To be used as the currency for business transactions outside Eternal Kingdom. Gamers can make use of any type of gameplay to obtain the currency from NPCs or other gamers. The source of the currency is currently restricted to NPCs.

Added a new exchange system, Magic Stones exchange: Magic Stones can be exchanged for Reputation Points, game currency, special titles, and weapons. Guild level increases, as well as the purchase of Guild lands and other Guild related gameplay, can be paid with using Magic Stones.

Added a new building, Eternal Kingdom Adventurer's Guild Main Hall: The gamer Marco Polo triggered the series of Hidden Missions and created the new building that is located at the old district ruins. That will be the location for Eternal Kingdom to conduct business and recruitment.

Added new gameplay, Adventurer Recruitment Missions: The Adventurer's Guild will accept mission requests from all over the Underworld. Gamers can accept these missions or approach NPCs who provide missions. Completion of the missions will garner Reputation Points, game currency, equipment, clothing, animal rides, and even Magic Stone rewards.