113 The Game Concept of PVP Player-Versus-Player (1/2)
With the large number of Second Beta Gamers, there was unavoidable chaos which was within tolerable limits.
The main point was that the First Beta Gamers were self-sacrificing in contributing to the development of the Dungeon.
The First Beta Gamers were highly respected on the discussion forum as they contributed Strategy Guides, maps, and game information.
They were like heroes to the Second Beta Gamers.
The Second Beta Gamers were meticulously selected by Bru. They were shipped the gaming capsules and given Beta Tester status within a short period of time.
After which, the Second Beta Test took place.
”As such, there was a subjugation of the new gamers to the veteran gamers on the first day. However, the situation may not last long,” Bru said to Sherlock.
”As the adoration for the heroes diminishes, and with the highly ambitious and rich Second Beta Gamers forming their clans and creating Guilds, conflicts with the First Beta Gamers are unavoidable. There will even be conflict among the 2,000 new gamers. If we don't mediate appropriately and let nature take its course, nobody will carry bricks. The first thing that they will do when they get online is kill one another. There may even be other obnoxious behaviors that are not conducive for an entertaining gaming experience. Some gamers will purposely sabotage the experience of other gamers, and they won't be a minority. I feel that it's necessary to stop them from attacking each other and viewing each other as enemies in order to ensure the continued development of the Dungeon.”
”Killing each other is their favorite method of gameplay in the otherworld. No matter how meticulous we are, we can't avoid that,” Bru said earnestly to Sherlock.
”For Lord Sherlock, the most important thing is to create a discipline mechanism to prevent the gamers from stealing Lord Sherlock's property and to encourage them to carry bricks diligently.”
Sherlock was reading a promotional leaflet, and he waited for Bru to finish speaking before he lifted his head and said, ”What you've said is logical, but what you've considered is a bit bias, Bru.”
”Eh? Lord Sherlock, what do you mean?” Bru was taken aback.
”Conflict causes chaos, but it also causes wealth,” Sherlock said.
”If the gamers carry bricks daily, they'll get sick even if there are new areas for them to explore. Currently, we only have a few areas for their entertainment. There's only one Instance Dungeon, and Specter College can only accommodate 65 teams. It's not possible for them to raid the Ancient Ruins for a lifetime either.
”If they feel restless and quit the game, then I won't have free labor. Then there's no meaning in me recruiting 2,000 gamers. If they concentrate on killing each other, there'll be no one to carry bricks, and they'll eat up my precious resources. So, I've thought of a plan that doesn't cost money. They'll carry bricks diligently too. They may even help me earn money. It's a new type of gameplay!”
Bru replied, ”A new type of gameplay? Aren't we making use of the short amount of time to create a discipline system? Lord Sherlock, you have to have a sense of urgency.”