Chapter 1764 - Sapphiron (2/2)
Besides the nore of 600 every 2 seconds which lasted until the end of the battle An Ice Resistance stat of 300+ would be able to decrease the daon, a frontal attack of 120 degrees and a tail smash was expected
One of its ultimate skills was Blizzard, which it would cast in taves onto the ground After being hit with the Blizzard, there was the effect of decreased movee to players Blizzard was the same type as Ouro’s skill, where they needed to predict the Boss’ movements to be able to avoid it
There was also a curse every 30 seconds for seven randoets The players hit with the curse would be dealt 2000 dae every two seconds, and it would heal the Boss for 4000 HP
In the first 35 seconds of the battle, the Dragon would soar in the air and spit out 5 Frostbolts after 10 seconds at randoets Players hit by the Frostbolt would receive around 3000 Ice dae and be Frozen Moreover, they were unable to be healed
It was different to how Lu Li iined it to be They had already lost a lot of players in this phase
He remee anye still re in the range of 10 metres from the frozen players This was unable to be resisted In the end, the Dragon would spit out a large ice ball, dealing 60,000 daon would land on the ground
No one could tank 60,000 daether, so they could just hide behind theon landing and flying again was 70 seconds
This Boss didn’t have phases to it The whole fight consisted of the Boss cycling through its skills The order of the skills would be figured out quite quickly The issue was how to solve this problem
There were quite a bit of Ice Resistance iteether four or five pieces, some of which were Dark Gold and Epic Now, they definitely needed it It was necessary for the in Sapphiron’s frozen world
Shamans and Paladins could increase the teaed for two Shamans and a
few Paladins to join thehtforward At the ht They were spending hundreds of thousands of dollars each day on
So shameless!
The Boss’ curse was difficult to deal with They needed to h players to dispel the curses Fortunately, the alliance with the three clubs provided enough support for this
They still needed to deter It wasn’t too difficult, since they just needed to figure out where to stand to survive and where to stand while battling
They needed to reposition theon soared into the air, they had to spread out and avoid the Frostbolts However, they also had to keep close together so that they could shelter themselves behind the frozen players in ti a beeline for the frozen players was a must No matter where they were, they needed to ies were the only exception
Mages knew Ice Block and also could teleport No es would be able to teleport behind thee
However, less mobile classes needed to realise the positions of the frozen players immediately If they were too far ahen the ice ball struck, then they would be destined for death
Because there was also the issue of the Dragon soaring and landing on the ground, aggro also had to be considered The team also wiped ure out how to avoid being wiped because of aggro
All in all, Sapphiron was a Boss that required the players to be prepared before the battle 300 Ice Resistance was awas also i unnecessary daencies
While they were nearing the end of Sapphiron, the results for the Shadow Cup Quarterfinals were also revealed