Chapter 1660 - Shameless (2/2)

Similar to the Ruins, every class’ set of five quests were received and finished within Ahn’Qiraj This was at the back of Skera players in this Instance Dungeon had also participated in the war against the insects for at least 10 hours

Therefore, Reputation was not a problem at all

However, no one would co excess Reputation It wasn’t difficult to obtain eon, every Boss would drop one Qiraji Lord’s Insignia This would be given to the NPC at the back of Skerania in would be 500 Broods of Nozdoreon also could drop an ‘Ancient Qiraji Artifact’ which could be looted over and over again After receiving the quest ‘Secrets of the Qiraji’ and giving these Artifacts to Andorgos, 1000 points for the Brood of Nozdormu Reputation would be awarded

Every Boss could drop ‘Ialia’ On the left side of C’Thun’s rooons sealed away Of course, they looked like huons were the ones entSands – Merithra, Caelestrasz and Arygos

Three Elealia could be exchanged powerful weapons

These quests would all be coeon

After entering the Instance Dungeon, they would see a patrolling Obsidian Eradicator According to how Instance Dungeons had been in Dawn, no one dared to underestiuardian ht everyone a lesson

Under nor the Temple of Ahn’Qiraj, they would wipe once or twice

while fighting the Obsidian Eradicator

These stupid-looking ic-based ele of the battle

Azure Sea Breeze ie that was dealt by the Obsidian Eradicator was less than the insects outside, so he ht not even need a healer to heal hiedy froance caused Lu Li to forego that notion

They ht as well just wipe once just to teach them a lesson

After a little over ten seconds, a wave of energy surged through the battlefield Besides a few players who survived, the rest were killed

Lu Li used Gale Steps to save himself

He kneas about to happen and also knehen he should use Gale Steps

Other people had no idea

Even though everyone had the best iteh HP, not ht, as a Berserker, only had over 5000 HP

Only death awaited those who dared to face the Obsidian Eradicator’s AoE attack with under 6000 HP

This elemental that had no mana would constantly absorb the players’ mana Once the mana bar was filled up, an AoE skill that dealt 6500 Nature dae would be unleashed This monster was similar to the Obsidian Eradicator in the Ruins of Ahn’Qiraj

However, they didn’t enter the Ruins of Ahn’Qiraj, so they obviously did not know thisit was quite si theup again Warlocks and Priests had skills to absorb mana, so this was a viable option Since the Obsidian Eradicator could absorb mana from players, why couldn’t the players absorb itsthe tactic, this monster was a piece of cake to deal with

After killing the Obsidian Eradictor, everyone was faced with a group of four of Anubisath Sentinels

Anubisath Sentinel!

Upon seeing the monsters, everyone shi+vered in fear The ith the insects had left aplayers There were even so Scarabs

The Anubisath warriors were elite th and power left a deep impression in everyone’s hearts

“Don’t be afraid Let’s go!” Lu Li exclaimed as he pushed Azure Sea Breeze forward

It wasn’t that these monsters had become weaker The truth was that these four Anubisath Sentinels were er than the ones outside Squad wipes were only ato deal dae You couldn’t stare a monster to death

Everyone killed the first one This monster had the AoE skill of Shadow Bolt That attack was like rain, falling down on the players If they didn’t kill it first, the pressure on the Healers would be too great to handle

This monster was quickly disposed of After all, it was only a nor relief to the teareat devastation This was because after its death, the rest of the three in to use the same skill

Each of the four Anubisath Sentinels had their own individual skills Mages could see which Sentinel had which skill The skills would be learnt by the rest upon the death of one of them This meant that once the first one died, it would distribute its HP and give its skills to the other three According to this logic, the last Sentinel would have four skills, which would be the four skills of the original four monsters

The four monsters would have a different skill each time the battle was reset

Just then, the one that they killed was the one that knew AoE Shadow Bolt Upon its death, the other three monsters also kne to use AoE Shadow Bolt Further monsters skyrocketed

AoE Shadow Bolt would not be used every time It was likely for it to be another skill the next time they battled

The tactic was simple The Sentinel with the ht This was because if this Sentinel was killed first, then the other three would gain the skill as well

After discussing the order of killing, this was the conclusion:

Firstly, it was Fire/Arcane Reflection, Ice/Dark Reflection, then Periodic Knock Away

The Fire/Arcane Reflection couldn’t be detected by Mages (because it was also arcane ic), so they deduced that if they couldn’t detect it, it would be this skill Naturally, Magic Reflection ht it, while Periodic Knock Away couldn’t be Taunted They needed to be cautious to survive These three skills were considered as the easier ones, so the Sentinels with these skills were prioritised

The next skills were Mortal Strike, Mana Burn and Thorns

Mortal Strike was also easy, since there were so many Healers here Mana Burn was to be handled by the -ranged attackers

The next was Recover Wounds

This was a more difficult skill to deal with, since it provided self-sustainability, so they left it to the end

Lastly, there was Thunderclap and AoE Shadow Bolt

These tere AoE skills Thunderclap had the attacking range of 0-15 e of 15-45If they dealt with these skills properly, they would be able to minimise the casualties No matter what, these skills were definitely left to the very end If more than two Sentinels had these AoE skills, the teae no matter where they stood

These skills appeared randoure out which Sentinel had which sets of skills and kill them in this order