Chapter 191: Finally Being Able To Make Bombs (1/2)
Chapter 191: Finally Being Able To Make Bombs
Translator: Halcyon Translations Editor: - -
As for taking off his equipment, Lu Li simply didn’t dare to do that
Even with his equipht in an explosion reduced his health down to about 1,000HP If half of his HP would be blasted aith his equipment on, he would probably be instantly killed if he took it off
When Lu Li finally upgraded his Engineering to Intermediate Level (135), nearly all of his equipment was red
Equipment turned yellohen its Durability became low, at which point the syste red, the equipment’s stats would be affected and if the player still didn’t repair it, there was a possibility that it could be perold coins
Having equip fees were incredibly daold coins to raise his Engineering from 128 to 135 As for the 10 or so fireworks he had ive them to Remnant Dream and the others to play with
It was nearly the Mid-Autua fireworks could allow one to win prizes
Although Ordinary Sightscopes were more difficult to ers in creating them Lu Li wouldn’t have to take each step with fear in his heart
Lu Li had spent his entire day in front of this workbench
Azure Sea Breeze and the new teammates had actually soeon without Lu Li and Lonesome Flower
They acquired a piece of equiprade hat
Berserker’s Horned Helility+8, Special Effect: After activating, Detection+5, has a certain chance to detect traps, Level Requireh this piece of equipment’s stats were not overpowered, the Detection stat was quite useful
In PvP battles, Detection could help a player detect Stealthed creatures, such as Thieves, Druids and pets In PVE, it was also useful for detecting Stealthed monsters and hidden traps
Lu Li’s current hat was LV10 and Steel-grade, without any Special Effects
Although there was still room for improvement, his body was covered with exquisite equipment It was a set of Godly equipment that would have been impossible for hiers and his long-ranged Boere all decent Steel-grade equips with Special Effects
Berserk Fang (Steel): 16-24 Attack, Agility+6, Special Effect: Has a certain chance to trigger the Berserk effect, increasing Attack and Attack Speed by 10, Level Requireeance (Steel): Dath +4 Special Effect: On hit, there is a chance that the target will gain a bleed effect that deals 20 dae per second for 5 seconds Level Requirement: LV15 Durability 35/35
Broken Skull (Steel): Daility +6 Special Effect: There is a certain probability of dealing Piercing daet Equipment Require equip Chest Arility+6, Constitution+2, Special Effect: Has a certain chance to absorb 20 of dae, Level Requirement: LV15 Durability: 28/28
Spellbreaker’s Leather Pants (Steel): 10 Arth+4, Critical Chance+10, Level Requirement: LV5 Durability: 25/25
Snake Skin Shoulderpad (Steel): Defence 15, Strength +6, Agility +4 Level Requirement: LV10 Durability 32/32
[Swift Leather Boots] (Steel): 8 Arility+4, Special Effect: Swiftness- when Stealthed, Movement Speed+10 Lasts for 10 seconds Cooldown Time: 120 seconds Effects cannot be stacked Level Requireht Belt (Steel): 16 Arility +8 Special Effect: Certain probability to deal 20 extra dae Level Requirement: Level 10 Durability 16/32