771 769 Swordsman Antidemon (2/2)

If there were a number, it could be a threat, but in a few, it was not Fran's enemy.

The story was that peculiar individuals are about as strong as threat B, but I guess normal miscellaneous fish anti-demons are to this extent.

”As I was asking, will it disappear when you defeat it”

The weapon's gone, too.

”I guess that's part of the anti-demon treatment, too”

It leaves no material or anything behind and disappears to dissolve in the void on the spot. This was the hallmark of the antidemons.

This doesn't seem to taste good for adventurers, but that's not true. First, EXP occurs, so the level rises. Plus, depending on the points of contribution of the Antidemon Card, a bounty is paid.

The purpose of the adventurers, who were not for training purposes, was their bounty. They think it's more efficient to keep knocking down anti-demons coming from the other continents than to search for warcraft without darkness.

”Fran, what's going on with the anti-demon card?

”1”

”Even if I knock three bodies down, it's one...”

It seems to be converted not by the number of defeated, but by the strength of the opponent, etc. Perhaps this card, plain and awesome technology, is used.

”Want to hunt some more?”

”Mmm!”

Then the target was a bunch of five swordsmen. The opponent of this is Ursi.

There were occasions when he would get a hiatus because he would dare to be attacked, but in the end he was winning unharmed. After all, you won't be the target of the Frans in the lower antidemons.

”Omn?”

Ursi, who had chewed the antidemon to pieces, is tilting his neck in some way. Apparently, it disappeared while he was chewing.

Nor did it appear that the predatory absorption was activated. They really leave nothing but experience and disappear.

”Maybe it's a less delicious place for me and Ursi.”

”Off”

However, for a normal adventurer, I guess it's a good hunting ground for high risk high returns, where you can earn experience and earn bounty money.

”Fight some more”

”Right.”

”On!”

Then I spent about an hour hunting antidemons, but I still didn't meet any mighty enemies.

I've also encountered adventurers hunting antidemons, but most of them are just below rank E.

I guess the fact that they operate in small numbers means that no strong anti-demons appear near the outer perimeter of the junction, as I was hearing.

I defeated about 20 bodies and the point of the anti-demon card was 11. Sure, you could have stayed in the cheapest miscellaneous fish sleeping room in the Guild at Anti-Demon Point 1. I guess the meal that only the cheapest amount boasts was 1 point per meal?

In other words, even if you want to live a critical life of two meals a day in a grocery bedroom, you have to hunt about six of the lowest swordsman shapes every day.

Plus, they disperse anti-demon points when they're partying, so if it's a five-man group, they need to hunt 30 bodies a day.

I also feel pretty tough about rushing out, but I guess that means the guy who can't even earn it is a foot job.

”Let's go back today. It's not till tomorrow that we go back in earnest.

”Okay.”