149 147 Arrive Dungeon (1/2)
After eating in the dining room, we decided to head to the dungeon as soon as possible.
I asked the Innkeeper for her location, but the explanation is concise.
”If you're going to the west dungeon, go to the west fort. If you're heading to the east dungeon, you can even walk to the east fort and you'll get there.”
They have a dungeon inside that cylindrical building. Precisely, that building was built to surround the dungeon?
At the beginning of Diaz's contract with the Dungeon Master, there were still many voices where the vast majority of people were skeptical of the dungeon and anxious to exist.
For this reason, measures are being taken to curb the anxiety of the people of the Kingdom of Kranzel. - It was necessary to show them. Even if the Dungeon Master betrays you, oh do it and keep it surrounded by thick walls, you can also prevent a flood of Warcraft on the water. The walls surrounding the town mean the same thing.
Even if the fort that surrounds the dungeon is broken, the wall that surrounds the town becomes the second cage. Many citizens would be relieved if this were all taken care of.
But what about the residents of the town of Urmut at heart? Worst case scenario, the town will be a battlefield.
I asked the general, but it seemed that Urmut residents were rather welcoming the dungeons. The vast majority of residents have emigrated knowing there was a dungeon here, an associate of adventurers and merchants. He's ready for that. Rather, the dungeon is a seed of rice, so he seems to think it must be protected.
Even if it's a castle wall surrounding the town or something, it seems to be about lucky to recognize it because it was made with the state's money.
Those are the inhabitants of a city full of rough adventurers and unscrupulous merchants. Strong.
As the general told me, I will always keep walking with the eastern fort in sight. It's a maze of streets that I've left somewhere for urban planning and so on.
Moreover, as we approached the fort, it seemed to increase its complexity. The streets are ancient, and the town seems to have a particular history. Because they were built in the early days, they didn't give a damn about building laws, appearances, etc., and they've developed in a mess?
Sometimes you go up the stairs, sometimes you turn back at the end of the line, and you keep walking for an hour. We stood in front of the east fort.
”Got it. This is the dungeon?
”On?”
'That's a fort covering around the dungeon. If you go in through that big gate over there, you'll see the entrance to the dungeon.'
It was pretty big when I looked nearby. But it's not a regular fort. Without the moat, the gate is small. It's not even a window. Well, even if it's called a fort, its purpose is to seal the dungeon.
Apparently, the upper floors are actually staffed by soldiers and ready for business.
There are about 10 adventurers lined up in front of a reception cabin built in front of the gate. Looks like we're waiting for the order of the admission process.
We're in line, too. I knew you were getting attention. But I don't see any of them coming out.
Apparently there are a lot of adventurers in the east dungeons above Rank D, and I guess they feel Fran is not the only one. And the presence of Ursi is huge. Now that I have it back to its original size, its intimidation is awesome.
Even a somewhat nasty adventurer seems hesitant to imitate the kind of thing he would poke at a giant werewolf opponent. Hands that can't be used all over the city or inside a dungeon with a narrow aisle.
”The next guy - that's big! Wolf Big!”
”Oh, hey! What's the sudden matter!
A soldier screening admission screams when he sees Ursi. Oh, didn't the soldiers see Ursi because he was in the blind spot of the building?
”Ah. Shh, sorry! I'm a little surprised.”
”I'm sorry about this idiot. Lady.”
That feels a lot better than the soldiers we met outside of town. Gala's not bad, either. I can also feel sincerity from the way I bow my head. Most importantly, I don't feel any insult or distrust for Fran. Fran is also surprised.
……
”What have you done?
”Mm-hmm. Not at all like the soldiers who were out of town.”
”Oh. Could something have happened?